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Re: Bacongamejam: I have an idea.
Posted: Fri Oct 12, 2012 4:15 pm
by qaisjp
Larsii30 wrote:The jam starts this evening so how do we organize our project ?
private bitbucket, private hosted git or github
Re: Bacongamejam: I have an idea.
Posted: Fri Oct 12, 2012 4:28 pm
by Larsii30
qaisjp wrote:Larsii30 wrote:The jam starts this evening so how do we organize our project ?
private bitbucket, private hosted git or github
sure.
But the question was directed more to the participating people.
Re: Bacongamejam: I have an idea.
Posted: Sat Oct 13, 2012 12:49 am
by BlackBulletIV
Anyone still want to work on this? Got any ideas for the theme (Dreams)? The best I've come up with is the idea of a surreal environment of some description.
Re: Bacongamejam: I have an idea.
Posted: Sat Oct 13, 2012 9:54 am
by Larsii30
yeah I work on a game on my own because nobody here cares and nobody tries to organize the team.
Good luck everyone.
Re: Bacongamejam: I have an idea.
Posted: Sat Oct 13, 2012 6:27 pm
by Pyromaniac
I think we could make something like you travel to different dreams, and helping them solve problems.
EDIT:
Well shit, we only have a day left. So unless so super leet programmers work 24/7 then we're fucked. Also, I can also help code.
EDIT AGAIN:
But we could take our time if we don't make it in time for the jam and just develop it for a release other than the jam.
Re: Bacongamejam: I have an idea.
Posted: Sat Oct 13, 2012 6:42 pm
by Larsii30
for my part it's too late. I've done my own game.
Re: Bacongamejam: I have an idea.
Posted: Sun Oct 14, 2012 3:07 pm
by Pyromaniac
So? Is anyone up for developing the game separately from the gamejam?