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Re: Platformer test

Posted: Tue Oct 02, 2012 9:57 am
by bartoleo
minimal svg is working (key 7 loads a level created with svg)
created a skeletal body for player and animated with it (sorry for climbing animations, terrible!)
I made an editor to create animations
I'll add skeletal to other characters
and then I'll add enemies
added key 8 : zoom player

Re: Platformer test

Posted: Tue Oct 02, 2012 4:03 pm
by bugrabbit
Animations are awesome !!

But I saw some odd things.
1) The player climb too fast !!!
2) "witch" pb => Image

Re: Platformer test

Posted: Tue Oct 02, 2012 5:19 pm
by qaisjp
Please consider releasing your svg-loader.

Re: Platformer test

Posted: Tue Oct 02, 2012 5:38 pm
by bartoleo
yes you're right on climbing ...
svg loader... only when it's polished
witches and crates are just a "test" about physics and npc
thank you for the test

Re: Platformer test

Posted: Wed Oct 03, 2012 9:20 am
by Roland_Yonaba
I might be interested interested in how you deal with SVG, too.
Keep up the good work, you're improving this.

<SillyMode = 'on'>: Judging by the way you post, aren't you a bot ? :megagrin: </SillyMode='off'>