Re: Unresponsive console on windows
Posted: Sat Sep 01, 2012 9:43 am
Ok, it's clear now that you mention this happens when an error occurs. This is not a bug, it's expected behaviour the way the current code works. Feel free to open a ticket in the issue tracker if you feel the console should be activated sooner.
In the meantime, start the console with love._openConsole() in conf.lua. This really should work as demonstrated in this example.
In the meantime, start the console with love._openConsole() in conf.lua. This really should work as demonstrated in this example.