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Re: PauZ [Demo] - Platform Action Puzzle

Posted: Sat Aug 11, 2012 7:58 pm
by Wojak
Windows 64 version:
1) on the instructions screen i could jump to the half of the screen, and fall very slow
2) in the first stage, every time i hit the enemy the jump hight changed (first it was impossible to jump over the enemy, every kill increased the jump size by a pixel or so)
3) using the lever above the spanner freezes the game

tried to play two times - same results...

Re: PauZ [Demo] - Platform Action Puzzle

Posted: Sat Aug 11, 2012 9:39 pm
by raen79
I am aware of the bugs you experienced, and luckily already solved them :)
try the new version on the website ;) : http://pauzattack.blogspot.be/p/downloads.html
only a few computers experience these bugs, and I have repaired them ;)

Re: PauZ [Demo] - Platform Action Puzzle

Posted: Sun Aug 12, 2012 12:03 am
by raen79
Hey guys, I AM REALLY REALLY SORRY, the recent file I uploaded was the WRONG one, anyway, here is the new one, enjoy ;).

http://pauzattack.blogspot.be/p/downloads.html

Re: PauZ [Demo] - Platform Action Puzzle

Posted: Sun Aug 12, 2012 7:57 am
by g-ho4
Your new version works perfectly now on my computer :ultraglee:

The demo is too short :( :P

Re: PauZ [Demo] - Platform Action Puzzle

Posted: Mon Aug 13, 2012 2:52 pm
by raen79
I am very glad you enjoyed it :D
I'll make sure to make the second demo a bit more meaty ;)

Re: PauZ [Demo] - Platform Action Puzzle

Posted: Mon Aug 13, 2012 8:59 pm
by raen79
Up

Re: PauZ [Demo] - Platform Action Puzzle

Posted: Mon Aug 13, 2012 10:02 pm
by kikito
Downloaded it. Was an .exe

I can't execute those. Please provide a .love .

Re: PauZ [Demo] - Platform Action Puzzle

Posted: Mon Aug 13, 2012 11:02 pm
by raen79

Re: PauZ [Demo] - Platform Action Puzzle

Posted: Tue Aug 14, 2012 1:49 pm
by josefnpat
kikito wrote:Downloaded it. Was an .exe

I can't execute those. Please provide a .love .
kikito, this is what I do when I encounter such a thing.

Code: Select all

seppi@seppi7:~/Downloads/love$ mkdir pauz
seppi@seppi7:~/Downloads/love$ cd pauz/
seppi@seppi7:~/Downloads/love/pauz$ mv /home/seppi/Downloads/PauZ\ Demo.zip .
seppi@seppi7:~/Downloads/love/pauz$ ls
PauZ Demo.zip
seppi@seppi7:~/Downloads/love/pauz$ unzip PauZ\ Demo.zip 
Archive:  PauZ Demo.zip
  inflating: OpenAL32.dll            
  inflating: SDL.dll                 
  inflating: DevIL.dll               
  inflating: PauZ.exe                
seppi@seppi7:~/Downloads/love/pauz$ mv PauZ.exe PauZ.zip
seppi@seppi7:~/Downloads/love/pauz$ unzip PauZ.zip 
Archive:  PauZ.zip
warning [PauZ.zip]:  2990080 extra bytes at beginning or within zipfile
  (attempting to process anyway)
  inflating: switchmap.lua           
  inflating: demoend.lua             
  inflating: ingamemenu.lua          
  inflating: lick.lua                
  inflating: load.lua                
  inflating: main.lua                
  inflating: map.lua                 
  inflating: map2.lua                
  inflating: menu.lua                
  inflating: richtext.lua            
   creating: images/
  inflating: images/bgt.png          
  inflating: images/bgt2.png         
  inflating: images/bgt2.psd         
  inflating: images/bgtm.png         
  inflating: images/bgtm2.png        
  inflating: images/black.png        
   creating: images/chara/
  inflating: images/chara/climb.png  
  inflating: images/chara/ennemy_run.png  
  inflating: images/chara/ennemy_still.png  
  inflating: images/chara/jump.png   
  inflating: images/chara/run.png    
  inflating: images/chara/run_cycle.aep  
  inflating: images/chara/still.png  
  inflating: images/credits.png      
  inflating: images/credits.psd      
  inflating: images/fbgt1.png        
   creating: images/grass/
  inflating: images/grass.png        
  inflating: images/GRASS2.png       
  inflating: images/ground.jpg       
   creating: images/menu/
  inflating: images/menu/btm.png     
  inflating: images/menu/btmi.png    
  inflating: images/menu/credits.png  
  inflating: images/menu/creditsi.png  
  inflating: images/menu/options.png  
  inflating: images/menu/optionsi.png  
  inflating: images/menu/play.png    
  inflating: images/menu/playi.png   
  inflating: images/menu/restart.png  
  inflating: images/menu/restarti.png  
   creating: images/objects/
  inflating: images/objects/door.png  
  inflating: images/objects/door_color.png  
 extracting: images/objects/ladder.png  
 extracting: images/objects/lever.png  
  inflating: images/objects/lever_color.png  
  inflating: images/objects/p1.png   
  inflating: images/objects/p2.png   
  inflating: images/objects/sword.png  
   creating: images/smoke/
  inflating: images/smoke/SMOKE.png  
   creating: images/Sprites/
  inflating: images/Sprites/climb.gif  
  inflating: images/Sprites/jump.gif  
  inflating: images/Sprites/run.gif  
  inflating: images/Sprites/square_run.gif  
  inflating: images/Sprites/stand.gif  
  inflating: images/Sprites/Thumbs.db  
  inflating: images/Sprites/walk.gif  
   creating: images/text/
  inflating: images/text/demo_finish.png  
  inflating: images/text/finish_level.png  
 extracting: images/text/ladder.png  
  inflating: images/text/move_jump.png  
  inflating: images/text/sword.png   
  inflating: images/text/use_f.png   
   creating: music/
  inflating: music/sound1.mp3        
  inflating: music/sound2.mp3        
  inflating: music/soundtrack.mp3    
  inflating: anal.lua                
  inflating: bounding_box.lua        
  inflating: conf.lua                
I would also like to mention, full screen really blows up my computer. You can change that in conf.lua.

Re: PauZ [Demo] - Platform Action Puzzle

Posted: Wed Aug 15, 2012 4:02 pm
by raen79
Update, I have just released the demo for mac OS X :) and tonight I will be releasing the demo for linux :)