First Ride

Show off your games, demos and other (playable) creations.
Post Reply
User avatar
albertTruism
Prole
Posts: 2
Joined: Fri Oct 09, 2009 8:10 pm
Location: Maine
Contact:

First Ride

Post by albertTruism »

Greetings! My first foray into Love. Not much going on here, just playing around with the mechanics. Very fun and pretty quick to put stuff together. Need to figure out a better way to run updates than deleting .love archive, re-zipping files, and adding .love extension.

Image

love file attached

To do:
-turn the rider (player) into an object
-make an alternate version with a static rider and a scrolling ground level
-add collision detection to the ground layer rather than position based on y coordinates
-add sound effects for the gallop
-add text
-...aaaand the big one, come up with some actual play mechanics

Adios
-Al
Attachments
rider.love
love file. Do what thous whilst
(262 KiB) Downloaded 350 times
all hail Discordia
stray the course
http://alberttruism.com
User avatar
TechnoCat
Inner party member
Posts: 1611
Joined: Thu Jul 30, 2009 12:31 am
Location: Milwaukee, WI
Contact:

Re: First Ride

Post by TechnoCat »

YOu can actually open the .love's as an archive and just treat it as a folder.
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: First Ride

Post by Robin »

albertTruism wrote:-...aaaand the big one, come up with some actual play mechanics
Good idea. ;)

And welcome!
Help us help you: attach a .love.
User avatar
CR4SH3D
Citizen
Posts: 67
Joined: Mon Mar 02, 2009 6:00 pm
Location: England
Contact:

Re: First Ride

Post by CR4SH3D »

very nice :)

as for adding files to a .love the easiest way ive found is creating 2 batch files containing

Code: Select all

rename *.love *.zip

Code: Select all

rename *.zip *.love
assuming you have winrar or something similar installed that lets you drag files onto an archive icon to add them you can double click the first batch file, drag the main.lua on (or whatever your adding) then run the second batch file
dtaylorl
Prole
Posts: 8
Joined: Tue May 19, 2009 2:57 am

Re: First Ride

Post by dtaylorl »

I love the graphics. Did you make them? Welcome to the forum, enjoy working with love!
User avatar
albertTruism
Prole
Posts: 2
Joined: Fri Oct 09, 2009 8:10 pm
Location: Maine
Contact:

Re: First Ride

Post by albertTruism »

Thanks for the tips on zipping. Saves even more annoyance than time. And thanks for the feedback. Nice little community you've got here.

I did the graphics, yes. The horse was hastily rotoscoped from an old Muybridge series. The rest is just a quick hodgepodge of textures, brushes, and snippets of junk in Photoshop.

I've been recently sidetracked re-doing some old python scripts in PHP that grab and manipulate text from various sources, but I'll soon get back on the (this was unanticipated, I swear) ...horse (ugh).

Really do appreciate the warm welcome. Reason all the more to keep playing around with Love.
all hail Discordia
stray the course
http://alberttruism.com
Geti
Party member
Posts: 112
Joined: Tue Oct 20, 2009 6:38 am

Re: First Ride

Post by Geti »

If i arent mistaken, and you just want to test the updates you made to a script, you can just drag the folder containing your game onto love.exe and save yourself all the zip/rezipping.
Nice aesthetic style.
Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests