Great graphic !! send me a bigger one !!
and I will use the November 5th as a date also
too bad the presentation will be in portuguese
but u guys are the source of everything that I will say
LOL
0.6.0 Update
- athanazio
- Citizen
- Posts: 96
- Joined: Fri Apr 10, 2009 3:12 am
- Location: Rio de Janeiro - Brazil
- Contact:
Re: 0.6.0 Update
Nothing is simple but everything is possible.
Re: 0.6.0 Update
Please add an option in "game.conf" to disable or enable Sound intialization and usage!
I have lots of pc's without a soundcard, or no drivers installed. Love does not run on such machines. It gives an "SDLMixer: Unable to open audio!" message in stdout.txt.
thanks
I have lots of pc's without a soundcard, or no drivers installed. Love does not run on such machines. It gives an "SDLMixer: Unable to open audio!" message in stdout.txt.
thanks
- bartbes
- Sex machine
- Posts: 4946
- Joined: Fri Aug 29, 2008 10:35 am
- Location: The Netherlands
- Contact:
Re: 0.6.0 Update
In my unstoppable brainstorm started by me being ill, I thought you should be able to do a love.filesystem.setIdentity thing in conf.lua too, so.. if this is not implemented, add it to your todo list.
- Robin
- The Omniscient
- Posts: 6506
- Joined: Fri Feb 20, 2009 4:29 pm
- Location: The Netherlands
- Contact:
Re: 0.6.0 Update
Wouldn't setting t.sound=false in conf.lua do the trick? (It might be something else...)SiENcE wrote:Please add an option in "game.conf" to disable or enable Sound intialization and usage!
I have lots of pc's without a soundcard, or no drivers installed. Love does not run on such machines. It gives an "SDLMixer: Unable to open audio!" message in stdout.txt.
thanks
EDIT:
bartbes: swine flu?
EDIT (by bartbes ):
I hope it wasn't... thought I did make out with that swine... (just kidding, hey this is robin's quote anyway)
EDIT:
Damn you, bartbes!
Last edited by Robin on Wed Oct 07, 2009 4:03 pm, edited 1 time in total.
Help us help you: attach a .love.
- bartbes
- Sex machine
- Posts: 4946
- Joined: Fri Aug 29, 2008 10:35 am
- Location: The Netherlands
- Contact:
Re: 0.6.0 Update
Oh, right, forgot to respond, not only will setting sound to nil work, if there is such an error love.audio.null should kick in and give you the wonderful sound of silence.SiENcE wrote:Please add an option in "game.conf" to disable or enable Sound intialization and usage!
Re: 0.6.0 Update
Whoops, look like I didn't see your post in time, athanazio.
Re: 0.6.0 Update
I'm running on Windows Vista Service Pack 2, and each time I close the LÖVE window the program stops responding and I have to click "End Program". I also noticed the same thing happening when I'm trying to print stuff using print(), are these stuff connected to each other?
Re: 0.6.0 Update
Should we be posting issues/bugs we are having with 0.6 builds, or should we wait until the final release since it's still a work in process?
- bartbes
- Sex machine
- Posts: 4946
- Joined: Fri Aug 29, 2008 10:35 am
- Location: The Netherlands
- Contact:
Re: 0.6.0 Update
Isn''t it better to release a build with as few bugs as possible? So if you encounter bugs, report them.
Re: 0.6.0 Update
Did you see my bug, or is it already known?
I'm running on Windows Vista Service Pack 2, and each time I close the LÖVE window the program stops responding and I have to click "End Program". I also noticed the same thing happening when I'm trying to print stuff using print(), are these stuff connected to each other?
Who is online
Users browsing this forum: Bing [Bot] and 7 guests