The love blend modes are pretty powerful, and you may want to experiment with them more.
This is a really handy tool for testing openGL blend modes: http://www.andersriggelsen.dk/glblendfunc.php
The Love blend modes are coded here: bitbucket link
Just as a side note, what you want can probably be accomplished by drawing front-to-back using the subtractive blend mode.
Proposal: love.graphics.alpha()
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