thx rude. we continually improving lalalove.
we have problem with sdl mixer ... it doesn't mix very wel and too less channels. we think of adding openal as option to löve. i'm also thinking of using freeimage instead of devil. i think freeimage more flexible.
It took me one whole day to compile löve under windows. I personally prefer less dependencies (or staticaly link) to make it more portable.
What you think of?
The epic love demo thread!
Re: The epic love demo thread!
Yeah, like I wrote somewhere, I feel sorry for you guys for having to use that crappy audio interface for a sound-intensive game like LaLaLove. I've been looking for a decent replacement, but it's not that easy. Maybe we can use the audio library in SFML? About the channels: it's fixed at 16 ... should of course be changeable via love.audio, but like I said, it's way too early for sound-intensive games.SiENcE wrote:we have problem with sdl mixer ... it doesn't mix very wel and too less channels.
Mein Gott! Do you mean that you used a whole day to compile the dependecies? You should have just asked me for this "SDK". Then it would have taken you 5 minutes.SiENcE wrote:It took me one whole day to compile löve under windows. I personally prefer less dependencies (or staticaly link) to make it more portable.
About statically linked: on Windows, it's not that important. Most people don't care about the source on Windows. But yes, I personally prefer as much static as possible. Right now, the only dynamic libraries are the ones that require it in their license.
Space Demo inspired by Gosu tutorial
Hi All, Here is a little game I called Space Demo for want of a more creative name. I was inspired by a Gosu tutorial. It was basically an exercise in learning Lua and LÖVE in 10-12 hours. I'm pretty impressed with both :-)
- Attachments
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- space_demo.love
- (216.63 KiB) Downloaded 536 times
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volts
volts
Re: The epic love demo thread!
Great little demo. My favorite bit is how the stars slow you down if you hit them.
"Any sufficiently advanced technology is indistinguishable from magic." - Arthur C. Clarke
Re: The epic love demo thread!
Thanks. I had the most trouble with sound. It would be nice to be able to pause/resume/stop each sound instead of all playback.
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volts
volts
Re: The epic love demo thread!
Nice demo
Yeah ... just one of the 500 things that needs to be done on love.audio ...
Yeah ... just one of the 500 things that needs to be done on love.audio ...
Re: The epic love demo thread!
Thanks; I hope to update it with physics when you release that.
BTW, I really like the clean organization of your APIs.
BTW, I really like the clean organization of your APIs.
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volts
volts
Re: The epic love demo thread!
Anyone likes sticks? A bit boring, but then again I was a bit bored so that's the result.
I'll try to come up with something slightly more creative next time...
EDIT (2008-08-13): Slightly modified game.conf (removed empty line)
I'll try to come up with something slightly more creative next time...
EDIT (2008-08-13): Slightly modified game.conf (removed empty line)
- Attachments
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- sticks.love
- (1.29 KiB) Downloaded 465 times
Last edited by surtic on Wed Aug 13, 2008 6:19 pm, edited 1 time in total.
Re: The epic love demo thread!
Boring? Not at all. Ran great for me, average FPS of around 370. Full-screen was more like 570.surtic wrote:Anyone likes sticks? A bit boring, but then again I was a bit bored so that's the result.
I'll try to come up with something slightly more creative next time...
I did get the following dump in the console:
Using Ubuntu 8.04 and Love 0.32 (obviously) as installed from .deb packaging.console dump wrote:This is LOVE 0.3.2 (Lemony Fresh).
INIT love.filesystem [PhysFS]
INIT love.graphics [OpenGL/DevIL/FreeType]
INIT love.audio [SDL_mixer]
INIT love.timer [SDL]
INIT love.mouse [SDL]
INIT love.keyboard [SDL]
INIT love.system [Generic]
Configuration (Line 3): Unrecognized command: ""
libGL error: drmGetMagic failed
libGL error: reverting to (slow) indirect rendering
QUIT love.system [Generic]
QUIT love.keyboard [SDL]
QUIT love.mouse [SDL]
QUIT love.timer [SDL]
QUIT love.audio [SDL_mixer]
QUIT love.graphics [OpenGL/DevIL/FreeType]
QUIT love.filesystem [PhysFS]
"Any sufficiently advanced technology is indistinguishable from magic." - Arthur C. Clarke
Re: The epic love demo thread!
I'm getting 76 FPS both windowed and full-screen...
I've changed game.conf to get rid of "Configuration (Line 3): Unrecognized command: """ (hopefully), but I have no idea about:
libGL error: drmGetMagic failed
libGL error: reverting to (slow) indirect rendering
Maybe I'll try to write a Qix-clone...
I've changed game.conf to get rid of "Configuration (Line 3): Unrecognized command: """ (hopefully), but I have no idea about:
libGL error: drmGetMagic failed
libGL error: reverting to (slow) indirect rendering
Maybe I'll try to write a Qix-clone...
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