Oh, ok. Sorry didn't read that.josefnpat wrote:Davidobot wrote:I think my application got removed, can you tellme, did it get rejected?Your application has not been lost, it's just only visible to board members.josefnpat wrote: [*]Only board members can view applications. This was debated on the IRC channel, but we feel if we make the comments private, there can be more honest conversation among the board members. When an application is submitted, you will see the following screen;
[/list]
blogs.love2d.org - The Official LÖVE Blogs!
Re: blogs.love2d.org - The Official LÖVE Blogs!
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
personal page and a raycaster
- substitute541
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Re: blogs.love2d.org - The Official LÖVE Blogs!
It is kind of hard to write a blog post using markdown (I had some experience with that in the edX Wiki)...
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Sometimes lurks around the forum.
- josefnpat
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Re: blogs.love2d.org - The Official LÖVE Blogs!
If you want, here is thorough documentation of markdown.substitute541 wrote:It is kind of hard to write a blog post using markdown (I had some experience with that in the edX Wiki)...
There should also be a WYSIWYG editor as well!
Missing Sentinel Software | Twitter
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
Re: blogs.love2d.org - The Official LÖVE Blogs!
One of the reasons I decided to sign up as a writer was BECAUSE we could write in Markdown. I love it.
- silver_hawk
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Re: blogs.love2d.org - The Official LÖVE Blogs!
Wow nice love it !
- substitute541
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Re: blogs.love2d.org - The Official LÖVE Blogs!
Alright, maybe I'll write my blog post in Notepad++ before posting it.
EDIT: Made a new blog post. Hope it gets accepted.
EDIT 2: Actually noticed a new favicon when I reloaded the blog (I opened the blog 6 hours ago).
EDIT: Made a new blog post. Hope it gets accepted.
EDIT 2: Actually noticed a new favicon when I reloaded the blog (I opened the blog 6 hours ago).
Currently designing themes for WordPress.
Sometimes lurks around the forum.
Sometimes lurks around the forum.
- monsieur_h
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Re: blogs.love2d.org - The Official LÖVE Blogs!
My two cents:
you could add links to the homepage, the wiki, the forum and the issue tracker in the header. It would help navigating in the LÖVEsphere in an easier way.
you could add links to the homepage, the wiki, the forum and the issue tracker in the header. It would help navigating in the LÖVEsphere in an easier way.
- josefnpat
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Re: blogs.love2d.org - The Official LÖVE Blogs!
Whooo, more bugs! Writers, Moderators and Board members can now see unpublished articles.substitute541 wrote:Alright, maybe I'll write my blog post in Notepad++ before posting it.
EDIT: Made a new blog post. Hope it gets accepted.
EDIT 2: Actually noticed a new favicon when I reloaded the blog (I opened the blog 6 hours ago).
(btw, the article looks awesome substitute541, just need one more person to read it over.)
Once the blog gets going a little more, that's just what I plan on asking for :)monsieur_h wrote:My two cents:
you could add links to the homepage, the wiki, the forum and the issue tracker in the header. It would help navigating in the LÖVEsphere in an easier way.
:3
Missing Sentinel Software | Twitter
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
- substitute541
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Re: blogs.love2d.org - The Official LÖVE Blogs!
Wooohooo. It got published!
Currently designing themes for WordPress.
Sometimes lurks around the forum.
Sometimes lurks around the forum.
Re: blogs.love2d.org - The Official LÖVE Blogs!
Congrats substitute541, great article! And congrats josefnpat for setting this up, it looks awesome! I'm psyched for future posts.
I haven't finished reading the article, but I got stuck on visualising how the AABB check worked, so here's how I understood it...
The distance between the centers on the x-axis is found with math.abs(circleA.x - circleB.x), the absolute difference of the x positions.
As with the x-axis, so with the y-axis.
I'm probably totally confused, but should't it be...
if math.abs(circleA.x - circleB.x) > circleA.radius + circleB.radius and math.abs(circleA.y - circleB.y) > circleA.radius + circleB.radius then
because the circles could only be colliding if the centers on both axes are in range?
I haven't finished reading the article, but I got stuck on visualising how the AABB check worked, so here's how I understood it...
The distance between the centers on the x-axis is found with math.abs(circleA.x - circleB.x), the absolute difference of the x positions.
As with the x-axis, so with the y-axis.
I'm probably totally confused, but should't it be...
if math.abs(circleA.x - circleB.x) > circleA.radius + circleB.radius and math.abs(circleA.y - circleB.y) > circleA.radius + circleB.radius then
because the circles could only be colliding if the centers on both axes are in range?
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