base on this game:http://www.ferryhalim.com/orisinal/g3/bells.htm
i figured it'd be good to start off by making a clone of that game with love. turning out easier than i thought!
can someone review my code to see if i am doing alright?
got basics down!
PS just noticed that love files with the letter "ö" in them wont open! :
link removed, check this post
Löve2Bounce
Löve2Bounce
Last edited by Pliskin09 on Mon Jul 27, 2009 12:35 pm, edited 1 time in total.
Re: Löve2Bounce
So far, cute. It's a fun little game, and it's in the "tower" series of games, I think.
We don't borrow, we don't read, we don't rent, we don't lease, we take the minds!
Re: Löve2Bounce
hello
I have try the game you want clone , it's so funny.
It's a good start .
by
I have try the game you want clone , it's so funny.
It's a good start .
by
- Robin
- The Omniscient
- Posts: 6506
- Joined: Fri Feb 20, 2009 4:29 pm
- Location: The Netherlands
- Contact:
Re: Löve2Bounce
I like the graphics
The internal structure seems ok, but the controls are a bit funky. Hold Up and wait to see the player jump extremely high.
The internal structure seems ok, but the controls are a bit funky. Hold Up and wait to see the player jump extremely high.
Help us help you: attach a .love.
Re: Löve2Bounce
fixed that bug, thanks for that
i've added a little bit more. menu and the actual game play rules will be set in place tomorrow.
i've added a little bit more. menu and the actual game play rules will be set in place tomorrow.
- Attachments
-
- love2bounce.love
- (120.14 KiB) Downloaded 341 times
Re: Löve2Bounce
Nice cloud effect !
but the character can't jump over the moutain ?
In the first demo , he's jump hight !!
by
but the character can't jump over the moutain ?
In the first demo , he's jump hight !!
by
- Robin
- The Omniscient
- Posts: 6506
- Joined: Fri Feb 20, 2009 4:29 pm
- Location: The Netherlands
- Contact:
Re: Löve2Bounce
Neolitik: I think that was a bug that our friend Pliskin09 fixed -- but I have a completely different problem with the new version: the smiley guy jumps very high (which isn't that bad if it wasn't for the next bit) and the "bells" launch the smiley guy like a rocket -- one ball, and it flies out of sight.
The clouds are nice, by the way. (Together with the smiley guy, I'm beginning to see conspicuous parallels with Jump Game... )
The clouds are nice, by the way. (Together with the smiley guy, I'm beginning to see conspicuous parallels with Jump Game... )
Help us help you: attach a .love.
Re: Löve2Bounce
like a rocket you say? the 'bells' are only supposed to take you up 200 or so pixels each. (you could get a rocket effect when the "bell"s line up under a thick layer of cloud. you appear to lounch high into the sky when infact your just hitting one bell after the other. if thats not the case, then it is indeed weird. :S )
- Robin
- The Omniscient
- Posts: 6506
- Joined: Fri Feb 20, 2009 4:29 pm
- Location: The Netherlands
- Contact:
Re: Löve2Bounce
Well, yes. It flies completely off screen. I suspect it might have something to do with dt (hint: my computer is not exactly state of the art).
Help us help you: attach a .love.
- Jasoco
- Inner party member
- Posts: 3726
- Joined: Mon Jun 22, 2009 9:35 am
- Location: Pennsylvania, USA
- Contact:
Re: Löve2Bounce
Oh good. It's not just me. LÖVE crashes on any file with a special character like the ö or a ü or ø or é or anything that's not a regular character in the title of the project. This is a bug and I hope the programmers can fix it.Pliskin09 wrote:PS just noticed that love files with the letter "ö" in them wont open! :
Who is online
Users browsing this forum: No registered users and 2 guests