thanks for all your replies !
i began to learn git. it's HARD because i made easily the tutorials with octocats and after that i was completly stuck.. i made a repo on github but i must take the time to understand how to push/pull/check/commit/...
robin : your idea is great ! i will code something that slightly shake the camera when you make a move, maybe it will suppress seasick
thanks again for your interest !
EDIT : https://github.com/Saegor/isomap
Isömap
Re: Isömap
Current work : Isömap
- xXxMoNkEyMaNxXx
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Re: Isömap
I know how you feel
I just got started too, my username is krakow10.
I felt like I should have known what to do already for some reason
I just got started too, my username is krakow10.
I felt like I should have known what to do already for some reason
- substitute541
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Re: Isömap
By shadows I mean darken the block below the player. Hope that makes sense.
Currently designing themes for WordPress.
Sometimes lurks around the forum.
Sometimes lurks around the forum.
Re: Isömap
i spend an hour to finally find this commandxXxMoNkEyMaNxXx wrote:I know how you feel
I just got started too, my username is krakow10.
I felt like I should have known what to do already for some reason
Code: Select all
git remote rm origin
but with time... we will masterize it
ok thanks. i will try to do that and integrate it if this seem helpfull !substitute541 wrote:By shadows I mean darken the block below the player. Hope that makes sense.
Current work : Isömap
Re: Isömap
I'd recommend this interactive chetsheat. It helped me a lot when I started with git.Saegor wrote:i began to learn git. it's HARD because i made easily the tutorials with octocats and after that i was completly stuck.. i made a repo on github but i must take the time to understand how to push/pull/check/commit/...
Re: Isömap
0.093 is out, featuring a new rotation system that don't affect anymore the map table
the only thing you can see for now are the light system changes
git add *
(git status)
git commit -m "updated foo"
git push
but thanks, it may help later !
the only thing you can see for now are the light system changes
for now i'm stuck with :jonyzz wrote:I'd recommend this interactive chetsheat. It helped me a lot when I started with git.Saegor wrote:i began to learn git. it's HARD because i made easily the tutorials with octocats and after that i was completly stuck.. i made a repo on github but i must take the time to understand how to push/pull/check/commit/...
git add *
(git status)
git commit -m "updated foo"
git push
but thanks, it may help later !
Current work : Isömap
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Re: Isömap
This is pretty neat!
Git repro worked fine as well. Looks beautiful...
Git repro worked fine as well. Looks beautiful...
trAInsported - Write AI to control your trains
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de
Re: Isömap
Any news ?
I was wondering : does your "face drawing order" works if the player is smaller ( or bigger ) than a cube ?
I was wondering : does your "face drawing order" works if the player is smaller ( or bigger ) than a cube ?
http://darky-ben.fr/Xut my webcomic (french)
Re: Isömap
i did something stupid and my right eye vision is now blurred. i wait without computer for some days to permit my eye to sleep a littleDarky wrote:Any news ?
everybody reading : keep up all your good work (and have fun, of course !) with your actual Löve project !
it works easily only if the player is smaller than the actual cube. it's the reason why free movements are not integrated for now. i was lately waiting a new rotation system : it's finally done so next time i can write a drawing order queueDarky wrote:I was wondering : does your "face drawing order" works if the player is smaller ( or bigger ) than a cube ?
Current work : Isömap
Re: Isömap
Hi!
Just registered to say that I really dig your isometric engine!
Hope it is cool I take the liberty to play a little bit with it. Wanted to learn some Lua and Löve and thought that the engine could be a good start.
Right now I'm implementing a way to walk to gates to change maps/areas. I'm not sure how your thinking to utilize the engine, but would be cool to make something like the old Zelda games.
Keep up the excellent coding!
Just registered to say that I really dig your isometric engine!
Hope it is cool I take the liberty to play a little bit with it. Wanted to learn some Lua and Löve and thought that the engine could be a good start.
Right now I'm implementing a way to walk to gates to change maps/areas. I'm not sure how your thinking to utilize the engine, but would be cool to make something like the old Zelda games.
Keep up the excellent coding!
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