I'm curious what is the full extent or power of love, how graphically (aside from 2D) intense and quick can a game in love be produced? I've seen a few games programmed in love and some are shiny and look nice, but none are what feels like a game, they feel like mini-games. I was curious if say... work up a 2D sidescroller, fast paced, graphically intense, and complex, would love handle it?
Thank you c:
A couple of questions about love.
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A couple of questions about love.
I am a cardboard box.
Re: A couple of questions about love.
http://snayke.net/
http://stabyourself.net/
https://love2d.org/wiki/Volley_Brawl
Just to name a few I know that love can handle a lot. The thing to worry about is not love but the Lua code.
http://stabyourself.net/
https://love2d.org/wiki/Volley_Brawl
Just to name a few I know that love can handle a lot. The thing to worry about is not love but the Lua code.
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