This is a must see!
Move: WASD+LShift+Space
Camera: QE+Arrowkeys+Rclick
FOV: io
Reset: r
Controls:Skybox & Perspective Transformations on Textures using GLSL!
- xXxMoNkEyMaNxXx
- Party member
- Posts: 206
- Joined: Thu Jan 10, 2013 6:16 am
- Location: Canada
Skybox & Perspective Transformations on Textures using GLSL!
Last edited by xXxMoNkEyMaNxXx on Wed Jan 16, 2013 5:19 pm, edited 1 time in total.
Re: Skybox & Perspective Transformations on Textures using G
This is great! For what kind of game is that made?
- xXxMoNkEyMaNxXx
- Party member
- Posts: 206
- Joined: Thu Jan 10, 2013 6:16 am
- Location: Canada
Re: Skybox & Perspective Transformations on Textures using G
It's for any game, if you wanted to be able to use 3D. It's just not tidy and useful enough though.
Has anyone else done a skybox before?
Has anyone else done a skybox before?
- Jasoco
- Inner party member
- Posts: 3726
- Joined: Mon Jun 22, 2009 9:35 am
- Location: Pennsylvania, USA
- Contact:
Re: Skybox & Perspective Transformations on Textures using G
I am impressed. If you can package it into a single .lua file with an easy way to implement it, I will use it. My 3D rail shooter needs simple textures in certain places and this could be what it needs.
- xXxMoNkEyMaNxXx
- Party member
- Posts: 206
- Joined: Thu Jan 10, 2013 6:16 am
- Location: Canada
Re: Skybox & Perspective Transformations on Textures using G
What's your rotation system? I need to know how you dictate what size to make the polygons. It's currently scattered like spaghetti all over my script so it might be a while if I'm gonna isolate it.
- substitute541
- Party member
- Posts: 484
- Joined: Fri Aug 24, 2012 9:04 am
- Location: Southern Leyte, Visayas, Philippines
- Contact:
Re: Skybox & Perspective Transformations on Textures using G
This eerily looks like one of the skyboxes from ROBLOX.
Currently designing themes for WordPress.
Sometimes lurks around the forum.
Sometimes lurks around the forum.
- xXxMoNkEyMaNxXx
- Party member
- Posts: 206
- Joined: Thu Jan 10, 2013 6:16 am
- Location: Canada
Re: Skybox & Perspective Transformations on Textures using G
Indeed it is! What is the most common form of a skybox?
Who is online
Users browsing this forum: No registered users and 3 guests