Love2D WebPlayer (WebGL)
Re: Love2D WebPlayer (WebGL)
Has anyone managed to get it working with the Advanced Tile Loader?
Re: Love2D WebPlayer (WebGL)
It is a shame that Android doesn't have or support WebGL.
Re: Love2D WebPlayer (WebGL)
Another 'game' made by me with LÖVE-Webplayer support.
http://www.ludumdare.com/compo/ludum-da ... &uid=10298
http://www.ludumdare.com/compo/ludum-da ... &uid=10298
Re: Love2D WebPlayer (WebGL)
I get:SiENcE wrote:Another 'game' made by me with LÖVE-Webplayer support.
http://www.ludumdare.com/compo/ludum-da ... &uid=10298
Code: Select all
Error: Syntax error: main.lua:103: invalid escape sequence near '" !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ['
My lovely code lives at GitHub: http://github.com/miko/Love2d-samples
Re: Love2D WebPlayer (WebGL)
Chrome or Firefox on which OS?
Lastest Chrome, Firefox for Windows works for me.
Lastest Chrome, Firefox for Windows works for me.
Re: Love2D WebPlayer (WebGL)
Sorry, maybe wrong thread, but I used source .zip and love0.8 and love0.7.
My lovely code lives at GitHub: http://github.com/miko/Love2d-samples
- Robin
- The Omniscient
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Re: Love2D WebPlayer (WebGL)
I think
should be replaced by
(note the double backslash), but I'm not sure and unwilling to find out myself.
Code: Select all
" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_``abcdefghijklmnopqrstuvwxyz{|}~")
Code: Select all
" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_``abcdefghijklmnopqrstuvwxyz{|}~")
Help us help you: attach a .love.
Re: Love2D WebPlayer (WebGL)
I felt awesome after getting it worked on web! I uploaded my second work on my website with Löve webplayer!
Here it is http://www.sercanaltundas.com/ozlem/ozlem
Only one thing. Movement was really slow on web player at first, then I just updated the code. Well problem solved but why would there be a speed accuracy problem? (Project is still going on but I wonder if it is same problem everybody else having)
Here it is http://www.sercanaltundas.com/ozlem/ozlem
Only one thing. Movement was really slow on web player at first, then I just updated the code. Well problem solved but why would there be a speed accuracy problem? (Project is still going on but I wonder if it is same problem everybody else having)
I am a mad scientist!
Re: Love2D WebPlayer (WebGL)
Ok this looks really cool, and I'd love to use this for the new miniLD.
How do I get it to work? Should I just put the js folder and the index.html inside the game's folder? (That's how I understand it from the first page)
Is there any way I can test if it works locally (in my browser but running from the computer) before uploading it somewhere?
Thanks
How do I get it to work? Should I just put the js folder and the index.html inside the game's folder? (That's how I understand it from the first page)
Is there any way I can test if it works locally (in my browser but running from the computer) before uploading it somewhere?
Thanks
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