I'd like to join again , butI don't know if i have enough time on this weekend.
I think this depends on the Theme and my Ideas ;-).
Good look to all LÖVER!
Ludum Dare 25 joinings
- BlackBulletIV
- Inner party member
- Posts: 1261
- Joined: Wed Dec 29, 2010 8:19 pm
- Location: Queensland, Australia
- Contact:
Re: Ludum Dare 25 joinings
Besides that, the competition gets more attention than the jam. It kind of deserves it though, being harder.kikito wrote:Thanks a lot for the offer, but for my first time I want to try the solo thing. I also like that there's a 48-hour limit; It's all I can commit to this. Good luck in any case!
Re: Ludum Dare 25 joinings
I'll be joining again.
This will be my 3rd time joining Ludum Dare and the 3rd time using löve for it.
I think I'm pretty well prepared this time, but that's what I thought last time too.
Good luck everyone!
Edit: nevermind, I gave up.
This will be my 3rd time joining Ludum Dare and the 3rd time using löve for it.
I think I'm pretty well prepared this time, but that's what I thought last time too.
Good luck everyone!
Edit: nevermind, I gave up.
Last edited by teomat on Sun Dec 16, 2012 9:35 pm, edited 1 time in total.
Re: Ludum Dare 25 joinings
I'll be in. This will be my fourth time doing it. Looks like the theme is probably going to be "End of world". I think I'm neutral on it.
I'm going to try to focus on having a lot of content. My first two games were essentially tech demos with one level. My last one had multiple levels and enemy types, but no customization or character progression (and was also done for the jam).
This time around I'm going to shoot for multiple enemies, levels and character upgrades. A lot for 48 hrs. I have an idea of what kind of game I want to make, hopefully the theme is compatible.
Here are my other games:
https://github.com/leafo/ludum-dare-22
https://github.com/leafo/ludum-dare-23
https://github.com/leafo/ludum-dare-24
I'm going to try to focus on having a lot of content. My first two games were essentially tech demos with one level. My last one had multiple levels and enemy types, but no customization or character progression (and was also done for the jam).
This time around I'm going to shoot for multiple enemies, levels and character upgrades. A lot for 48 hrs. I have an idea of what kind of game I want to make, hopefully the theme is compatible.
Here are my other games:
https://github.com/leafo/ludum-dare-22
https://github.com/leafo/ludum-dare-23
https://github.com/leafo/ludum-dare-24
Re: Ludum Dare 25 joinings
I might be joining, this will be my fourth participation (if you count miniLD's and the Oct challenge).
So, uhh, good luck to all who do
If I do participate, here's my stream:
https://twitter.com/Gallefray
So, uhh, good luck to all who do
If I do participate, here's my stream:
https://twitter.com/Gallefray
My name is Aster, but this forum does not allow people to change their username. I have not participated in development communities since around 2015-ish. More information about me is available here.
- josefnpat
- Inner party member
- Posts: 955
- Joined: Wed Oct 05, 2011 1:36 am
- Location: your basement
- Contact:
Re: Ludum Dare 25 joinings
I would like to mention that I have myself and three others for the jam.
If anyone is interested in joining, contact me on #love!
We really need more artists :)
If anyone is interested in joining, contact me on #love!
We really need more artists :)
Missing Sentinel Software | Twitter
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
Re: Ludum Dare 25 joinings
I also suspect the "End of the World" theme .
Re: Ludum Dare 25 joinings
I'm in. My goal is to make a better game than I did for #24.
- kikito
- Inner party member
- Posts: 3153
- Joined: Sat Oct 03, 2009 5:22 pm
- Location: Madrid, Spain
- Contact:
Re: Ludum Dare 25 joinings
As I suspected, I could not finish this.
My post-mortem post: http://www.ludumdare.com/compo/2012/12/ ... rtem-post/
I'm so tired now . I might be a bit too old for this. See you guys in a couple days
My post-mortem post: http://www.ludumdare.com/compo/2012/12/ ... rtem-post/
I'm so tired now . I might be a bit too old for this. See you guys in a couple days
When I write def I mean function.
Re: Ludum Dare 25 joinings
Here's mine.
Not really satisfied with it because I had to cut a bunch of stuff (and it's not that fun)... but at least I got to see it through to the end. So it was a nice experience.
Although I'm not sure if people will get what I'm trying to say with it...
Attached a .love too to make it easier for everyone to play it.
Not really satisfied with it because I had to cut a bunch of stuff (and it's not that fun)... but at least I got to see it through to the end. So it was a nice experience.
Although I'm not sure if people will get what I'm trying to say with it...
Attached a .love too to make it easier for everyone to play it.
- Attachments
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- ld25.love
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Last edited by adnzzzzZ on Mon Dec 17, 2012 7:22 am, edited 1 time in total.
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