How can I apply gravity to this, but not break map collision?
This is literally almost IDENTICAL to the gridlocked player tutorial so, yea.
ALSO, can anyone please explain the map, test and....just the map in general, I need to figure it out better before I can really use it!
Gravity?RESOLVED
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- WolfNinja2
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Gravity?RESOLVED
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Last edited by WolfNinja2 on Thu Nov 08, 2012 6:47 pm, edited 1 time in total.
- kikito
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Re: Gravity?
Please stop bumping. It's frowned upon on this forum.
If you want to get answers faster, try to improve your questions. The previous link has lots of hints about how to do this. You may also want to read Asking Better Questions.
If you want to get answers faster, try to improve your questions. The previous link has lots of hints about how to do this. You may also want to read Asking Better Questions.
When I write def I mean function.
- WolfNinja2
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I'm sorry!
I don't know what bumping is, is that when you keep replying and pushing it up on the forum?
I was just saying it had many views but no one was saying anything, I'm sorry if I was breaking the rules
I just want to understand. :/
I was just saying it had many views but no one was saying anything, I'm sorry if I was breaking the rules
I just want to understand. :/
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- YellowAfterlife
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Re: Gravity?
What you should do, is edit your topic(s), when you've solved the issue or are updating a version.
Either way, I've expanded my original answer into an example and added that to my blog.
Either way, I've expanded my original answer into an example and added that to my blog.
yal.cc
Contains things I work on. Also gets Love2d examples time to time.
Contains things I work on. Also gets Love2d examples time to time.
- WolfNinja2
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Re: Gravity?
I like your example though I would much rather understand the map collision without grilocking (I do now) but it is really cool what you made!YellowAfterlife wrote:What you should do, is edit your topic(s), when you've solved the issue or are updating a version.
Either way, I've expanded my original answer into an example and added that to my blog.
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