PointBatch prototype
- slime
- Solid Snayke
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Re: PointBatch prototype
Keep in mind spritebatches do fall back to vertex arrays if VBOs aren't supported.
Re: PointBatch prototype
right, this is something i'm planning on addingslime wrote:Keep in mind spritebatches do fall back to vertex arrays if VBOs aren't supported.
although, i'm not sure why it's not working for Ref, since his gpu apparently supports GL_ARB_vertex_buffer_object. spritebatches decide on VBO/VA usage depending on the presence of that
could just be me fucking up the index buffer again somehow
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