Invasion Containment

Show off your games, demos and other (playable) creations.
Post Reply
worldaway
Prole
Posts: 44
Joined: Thu Sep 08, 2011 2:22 am

Invasion Containment

Post by worldaway »

I have been working on this game for a very long time, and I am happy to announce it is almost complete.

The idea is that you are an invincible pigman that has to stop the aliens from invading. once the number of enemies on the screen reaches a certain number, you lose. You can read more about it by pressing "I" in the menu.

Video announcing the release (shows gameplay):
http://www.youtube.com/watch?v=v4xDERku ... ature=plcp

Download the .exe here (windows only):
http://www.mediafire.com/?o0arkgh0zcwv070

Download the source here:
InvasionContainmentBeta.love
(2.03 MiB) Downloaded 520 times
Tell me what you think :)
User avatar
dreadkillz
Party member
Posts: 223
Joined: Sun Mar 04, 2012 2:04 pm
Location: USA

Re: Invasion Containment

Post by dreadkillz »

I remember seeing this! Congrats on finishing it.
worldaway
Prole
Posts: 44
Joined: Thu Sep 08, 2011 2:22 am

Re: Invasion Containment

Post by worldaway »

Come on guys, 19 downloads and one comment? I would appreciate some feedback :p
thanks
User avatar
juno
Citizen
Posts: 85
Joined: Thu May 10, 2012 4:32 pm
Location: London

Re: Invasion Containment

Post by juno »

pretty cool...great way to get rid of some stress!
wat ya mean she's in another castle!?
SPlice
Prole
Posts: 48
Joined: Thu Jul 28, 2011 8:53 am

Re: Invasion Containment

Post by SPlice »

It seems to be very solid, I could not get it to crash or malfunction, but it feels very basic to me. I suppose that's to be expected from a first game but I would like to see more depth past sitting at the top of the screen spamming the adw keys. I think you should add more features, perhaps power-ups, or some such generic game play enhancing mechanic. I think its a great start, keep working on it!
User avatar
Banoticus
Citizen
Posts: 60
Joined: Wed Apr 04, 2012 4:01 pm
Location: London

Re: Invasion Containment

Post by Banoticus »

It is very fun for what it is.
it could use some menu buttons, though.
Also some of the pictures are a bit blurry.
I like the textures and the concept seems very good.
worldaway
Prole
Posts: 44
Joined: Thu Sep 08, 2011 2:22 am

Re: Invasion Containment

Post by worldaway »

SPlice wrote:It seems to be very solid, I could not get it to crash or malfunction, but it feels very basic to me. I suppose that's to be expected from a first game but I would like to see more depth past sitting at the top of the screen spamming the adw keys. I think you should add more features, perhaps power-ups, or some such generic game play enhancing mechanic. I think its a great start, keep working on it!
Thank you, yes there are a few more things i'm planning on adding, like having a delay between button presses, so that you cant win by merely spamming w, a, and d. Powerups sound like a pretty good idea too, thanks for your input.
User avatar
qaisjp
Party member
Posts: 490
Joined: Tue Sep 04, 2012 10:49 am
Location: United Kingdom
Contact:

Re: Invasion Containment

Post by qaisjp »

I must say, it's not much... for a first I can say its OK.
Lua is not an acronym.
User avatar
BlackBulletIV
Inner party member
Posts: 1261
Joined: Wed Dec 29, 2010 8:19 pm
Location: Queensland, Australia
Contact:

Re: Invasion Containment

Post by BlackBulletIV »

Beau Hernandez wrote:Came here with 102 degree fever. Was feeling very very sick and tired. Watched those videos, they were great to me though I was not feeling great. Will watch them again when I am alright.
Who let this bot through? :P
User avatar
Helvecta
Party member
Posts: 167
Joined: Wed Sep 26, 2012 6:35 pm

Re: Invasion Containment

Post by Helvecta »

Beau Hernandez wrote:Came here with 102 degree fever. Was feeling very very sick and tired. Watched those videos, they were great to me though I was not feeling great. Will watch them again when I am alright.
...What?



On a more related note, I agree with SPlice; there's something missing from the game to hold the player's attention for more than a few minutes. The coding seems rock-solid though!
"Bump." -CMFIend420
Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 1 guest