so use stop() and continue drawing them?bartbes wrote:I'm not sure that's possible.. unless you store a table with positions, but I guess that's not a nice way to go.CR4SH3D wrote:and how to make you collide with your tail i really need to work out a way to do that
EDIT: About old particles (X), maybe you should just stop creating new particles, but still draw them, so the suicide particles fade away. (and you won't have them the next time you commit suicide)
also is it a good idea to use arrays to store enemy 'waves' and could i still move each about idividually using that method?