Editing boot.lua
Editing boot.lua
Is there a way to edit boot.lua without having to rebuild LÖVE from source and without hexediting the exe, on Windows?
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
- Robin
- The Omniscient
- Posts: 6506
- Joined: Fri Feb 20, 2009 4:29 pm
- Location: The Netherlands
- Contact:
Re: Editing boot.lua
Nope. It's built into the executable.
What do you want to change? There may be some other way to get what you want.
What do you want to change? There may be some other way to get what you want.
Help us help you: attach a .love.
Re: Editing boot.lua
I want the "old" (0.7.2) Nogame screen, I don't like this one; I already "decoded", edited and re-encoded boot.lua from boot.lua.h, I only have to compile now
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
- Robin
- The Omniscient
- Posts: 6506
- Joined: Fri Feb 20, 2009 4:29 pm
- Location: The Netherlands
- Contact:
Re: Editing boot.lua
... yeah, then you really do need to compile LÖVE.
Why 0.7 though? 0.6's No Game was much more awesome!
Why 0.7 though? 0.6's No Game was much more awesome!
Help us help you: attach a .love.
Re: Editing boot.lua
When I came here LÖVE 0.7.2 had already been released, so I didn't ever see the other Nogame screens ^^'
I'm gonna search a binary and see it, though
EDIT: I didn't find any link in the forum, so I looked on the repo:
https://bitbucket.org/rude/love/downloads
Every LÖVE build since 0.6.2 is there
EDIT again: Saw it. Dammit! I have to decode and reencode boot.lua again now!
I'm gonna search a binary and see it, though
EDIT: I didn't find any link in the forum, so I looked on the repo:
https://bitbucket.org/rude/love/downloads
Every LÖVE build since 0.6.2 is there
EDIT again: Saw it. Dammit! I have to decode and reencode boot.lua again now!
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
Re: Editing boot.lua
-- tank youNixola wrote:When I came here LÖVE 0.7.2 had already been released, so I didn't ever see the other Nogame screens '
I'm gonna search a binary and see it, though
EDIT: I didn't find any link in the forum, so I looked on the repo:
https://bitbucket.org/rude/love/downloads
Every LÖVE build since 0.6.2 is there
EDIT again: Saw it. Dammit! I have to decode and reencode boot.lua again now!
https://bitbucket.org/rude/love/src/536 ... at=default
-- game slave
https://bitbucket.org/rude/love/src/1e1 ... at=default
Lua is not an acronym.
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