Both LÖVE and Minecraft already run natively on Android, without rooting.qaisjp wrote:Sorry for the bump, but Love for OUYA is quite an interesting thing. About Minecraft, iirc Minecraft is built in Java - which makes it a suitable port.
The best part is that everybody has the same or a similar OUYA - this makes developing LOVE or anything else on OUYA easy because you don't have to support the wide range of PC's..
Also iirc they said that rooting is possible without voiding warranty, so that also opens opportunities for LOVE.
OUYA
Re: OUYA
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
Re: OUYA
It opens more opportunities for LOVE, like being able to execute commands and use the io.* functions
Lua is not an acronym.
Re: OUYA
We won't add features that break Android's security system. Do things right or don't do them.qaisjp wrote:It opens more opportunities for LOVE, like being able to execute commands and use the io.* functions
Requiring root access is nothing we want to have, we have io access as far as needed to develop games and we work on those things that are missing/broken.
- retrotails
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Re: OUYA
Ironically... https://twitter.com/jeb_/status/122350670648066049T-Bone wrote: Both LÖVE and Minecraft already run natively on Android, without rooting.
Re: OUYA
And so is LÖVE That's why I said "natively", Java programs run in a virtual machine.rails wrote:Ironically... https://twitter.com/jeb_/status/122350670648066049T-Bone wrote: Both LÖVE and Minecraft already run natively on Android, without rooting.
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
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Re: OUYA
I guess the irony's supposed to come from the fact that Minecraft was originally written in Java, and Android as a platform has such a strong focus on Java (or Dalvik, whatever).
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Re: OUYA
Well they needed to be able to easily port to iOS too.Robin wrote:I guess the irony's supposed to come from the fact that Minecraft was originally written in Java, and Android as a platform has such a strong focus on Java (or Dalvik, whatever).
Re: OUYA
Just the fact that Minecraft's written in Java is funny. Minecraft is seriously poorly optimized (of the people I play with, only my monster computer can play it on maximum settings), I've always wondered how much of that is because of Java and how much is simply because it's poorly written or something.
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
Re: OUYA
Has anyone played around with löve on ouya now that they've shipped?
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Sluicer Games
Re: OUYA
I don't have an Ouya, but I'd assume it works more or less like it does on phones. And don't expect support for the controllers other than touch.clofresh wrote:Has anyone played around with löve on ouya now that they've shipped?
I've looked at a few videos of people running various Android apps on the Ouya and they all seem to look and work just like they do on phones.
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
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