For some reason when applying a vignette (multiplicative is the blend mode) on top of everything else and an overlay on top of an orange text, the vignette makes the orange text bloom to yellow which make a bloom effect. I'd make a video and show you but I can't make a decent video with this PC.
It really is unexplainable, I am just assuming the overlay makes it bloomified, otherwise it doesn't. Could it be the multiplicative effect?
Anyway, my main question is, what do the blend modes do?
Cool bloom effect...
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Cool bloom effect...
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Re: Cool bloom effect...
Perhaps you could provide an example, so that others can test if the same thing happens to them? That would also explain in more detail what you are doing.
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Re: Cool bloom effect...
Wait until "Little Sticky Destroyer" text shows, you will notice it turns yellow somehow, you can reopen the .love and hold space throughout the entire playback to see how it is without vignette enabled.T-Bone wrote:Perhaps you could provide an example, so that others can test if the same thing happens to them? That would also explain in more detail what you are doing.
As you can see, line ~62 of loading.lua show this:
Code: Select all
love.graphics.setColor(255, 128, 0, LoadingState.textA)
love.graphics.setFont(fonts[1][100])
love.graphics.printf("Little Sticky Destroyer", 0, sh/2, sw, "center")
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- lite.love
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Lua is not an acronym.
Re: Cool bloom effect...
I didn't see any special bloom effect...perhaps it's just your computer?
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LÖVEing each day...
LÖVEing each day...
Re: Cool bloom effect...
the text in the second part of the intro turns yellow... but there is no code in there that has uses variables for colors, it's all hardcoded colors.tv_user wrote:I didn't see any special bloom effect...perhaps it's just your computer?
Lua is not an acronym.
Re: Cool bloom effect...
[quote="qaisjpthe text in the second part of the intro turns yellow... but there is no code in there that has uses variables for colors, it's all hardcoded colors.[/quote]
Oh, I see that now. Strange thing allright. I don't know what it could mean...
Anyone?
Oh, I see that now. Strange thing allright. I don't know what it could mean...
Anyone?
Did my comment help/offended you? Use the Karma button!!
LÖVEing each day...
LÖVEing each day...
Re: Cool bloom effect...
It's because you're using the multiplicative blend mode. It doesn't just make white transparent. You could write a shader that does this though, there's not much difference between these algorithms I think.
Do you recognise when the world won't stop for you? Or when the days don't care what you've got to do? When the weight's too tough to lift up, what do you? Don't let them choose for you, that's on you.
Re: Cool bloom effect...
It's only being applied at the end of the draw (so its on top of everything) and defaults back to alpha once the vignette has been applied... so is it the white+orange = yellow?Lafolie wrote:It's because you're using the multiplicative blend mode. It doesn't just make white transparent. You could write a shader that does this though, there's not much difference between these algorithms I think.
Lua is not an acronym.
Re: Cool bloom effect...
Yes. The colours are multiplied. I did explain this a post ago.
Do you recognise when the world won't stop for you? Or when the days don't care what you've got to do? When the weight's too tough to lift up, what do you? Don't let them choose for you, that's on you.
Re: Cool bloom effect...
nice unintended effectLafolie wrote:Yes. The colours are multiplied. I did explain this a post ago.
Lua is not an acronym.
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