Tutorial = {};
function Tutorial.draw()
love.graphics.setColor(255, 0, 255, 255)
love.graphics.rectangle("fill", 100, 100, 100, 100 )
end
I get a black screen, OR if I set something to be drawn in main.lua, I also get the result from main.lua, but not from this file. It is included in main.lua, by the way.
If you're going to reply to my post, consider posting an (preferably working) example - 99.7% of time time, I already know how to implement the feature theoretically! I don't learn very well from references, etc....
Apparently, I'm getting errors with Advanced Tile Loader then.
If you're going to reply to my post, consider posting an (preferably working) example - 99.7% of time time, I already know how to implement the feature theoretically! I don't learn very well from references, etc....