I beat it fairly handily. You just have to remember to press DOWN a lot to stop movement.
There really shouldn't be so much initial movement when you press a key. It should "ramp up" to full speed over a second.
A Platformer With Love!
- Robin
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Re: A Platformer With Love!
Yay for you!Evil Telephone wrote:I beat it fairly handily. You just have to remember to press DOWN a lot to stop movement.
That would make sense. Although I think it would make the sudden, quick movements generally required in platfomers a sluggish hell.Evil Telephone wrote:There really shouldn't be so much initial movement when you press a key. It should "ramp up" to full speed over a second.
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- qubodup
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Re: A Platformer With Love!
Let this teach you about what good controls are in platform games!
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
- Robin
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Re: A Platformer With Love!
Thanks, qubodup. It was very interesting.
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- Evil Telephone
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Re: A Platformer With Love!
You would just need to tweak the ramp-up period. It's approximately 1 second in Super Mario games, so that's what I used for reference.Robin wrote:That would make sense. Although I think it would make the sudden, quick movements generally required in platfomers a sluggish hell.
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Re: A Platformer With Love!
A new version has arrived.
The following improvements have been made:
The following improvements have been made:
- Movement speed ramps up, instead of starting at full speed. (Thanks, Evil Telephone!)
- Changed star images: alive looks like and dead like now.
- Improved working of menu.
- Added support for loading user levels (although it must be called "user.level", but I'm planning on changing that).
- Finished first level. (Well, kinda...)
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- Evil Telephone
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Re: A Platformer With Love!
Wow! Awesome! Much improved. I'm loving it.
The new faces are cute, too.
The new faces are cute, too.
- Garotas*Gostosas
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Re: A Platformer With Love!
Looking good. The game's improved a lot since the first version. The addition of acceleration makes it much more fun to play, although someone's advice about using down a lot definitely helped make the last bit easy. Great game!
- Robin
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Re: A Platformer With Love!
New version!
I really should keep a changelog. Anyway, here are some of the improvements:
I really should keep a changelog. Anyway, here are some of the improvements:
- Now displays a list of levels, instead of always loading "user.level".
- New funky feature: when you kill a bad guy, all your stars switch places (play "user.level" to see it well)
- Introducing a powerup (which still does nothing, but that changes as soon as I figure out what it should do. Any suggestions?)
- I've begun working on some new levels.
- And some other small changes I forgot.
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