Comparing to stats three years ago:
Read more: http://redmonk.com/sogrady/2012/09/12/l ... ings-9-12/Lua -3 (Dropped out of the Top 20)
http://techcrunch.com/2012/09/12/javasc ... m-redmonk/
Read more: http://redmonk.com/sogrady/2012/09/12/l ... ings-9-12/Lua -3 (Dropped out of the Top 20)
Love is actually quite useful outside of games too, I have a cool idea for a video editor made in Love - I just don't have the skill to interact with the video files and manage codecs etc.Inny wrote:That's fine. Lua's always been a bit esoteric as an embedded scripting language. In that regard, it's kind of like watching Tcl fall out of favor. Plus if you look at the Top 20, the majority of them are Web and Smartphone languages (Java, Javascript, Coffeescript, Python, Perl, PHP, Ruby, Obj-C, Actionscript) and that's where the money is at these days. When there's money in embedded scripting languages, then Lua will balloon in popularity ^_^
VLCqaisjp wrote:Love is actually quite useful outside of games too
Video.mjpeg and Love video ?qaisjp wrote:I have a cool idea for a video editor made in Love - I just don't have the skill to interact with the video files and manage codecs etc.
About the first part, I said "Love" not "Lua"; iirc VLC does use Lua in some places.Roland_Yonaba wrote:VLCqaisjp wrote:Love is actually quite useful outside of games too
Video.mjpeg and Love video ?qaisjp wrote:I have a cool idea for a video editor made in Love - I just don't have the skill to interact with the video files and manage codecs etc.
Code: Select all
-- master is predefined as the final output
local sources = video.getSources() -- returns a table of imported videos
local transitions = video.getTransitions() -- returns a table of videos (transitions)
local timeline = video.newTimeline(master) -- creates a newtimeline, this can be used to easily manage scenes etc
local snip = video.newGroup() -- creates a new subgroup that can be added to a timeline
snip:addVideo(sources[1])
snip:addVideo(transitions[123])
snip:addVideo(sources[2])
timeline:addGroup(snip)
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