I won't really consider this much of a game. I threw it together in a couple days, just to see how easy the Lüve engine is to work with.
I come from Python, and Pygame is such a pain to work with. If you do a single error in your code, the whole thing freezes.
This engine handles errors alot more appropriately, and I love that part about it. Same with the pig animation, I couldn't stop watching it.
Basically, you're a lizard and you need to escape from the dangerous woods. Watch out for flying boulders, a compounder, and shooting objects.
And please don't try to learn anything from the source code. My overuse of if statements, is a habit I need to kill.
I made it while Lüve 0.8.0 was out. Everything is open source.
Lizard Attack
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- Prole
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- Joined: Mon Sep 03, 2012 7:05 am
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Lizard Attack
- Attachments
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- Lizard Attack.love
- (31.01 KiB) Downloaded 316 times
Re: Lizard Attack
Lizard Attack or better Lizard Attacked? In gameplay terms would be nicer if collision detection be more accurate. I got killed/door slammed and my nose wasn't even close! Nice minimalist concept anyway.
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- Prole
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Re: Lizard Attack
Thanks man. I think about %75 of my time was spent getting those boulders to rotate and bounce, while %10 was spent on collision detection.
Minimalist concept, yea thats all I was aiming for. Through the experience with this "game", I've realized this engine is something I want to develop a bigger project with. Stay tuned.
Minimalist concept, yea thats all I was aiming for. Through the experience with this "game", I've realized this engine is something I want to develop a bigger project with. Stay tuned.
- Robin
- The Omniscient
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Re: Lizard Attack
Welcome!
Your game is nice for a first project!
However, binding the Enter key to toggling full-screen is pretty annoying, since it's so easily to do it accidentally. The first time I died, I tried Enter, thinking it would restart the game. It didn't.
Your game is nice for a first project!
However, binding the Enter key to toggling full-screen is pretty annoying, since it's so easily to do it accidentally. The first time I died, I tried Enter, thinking it would restart the game. It didn't.
Help us help you: attach a .love.
- Roland_Yonaba
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Re: Lizard Attack
Quite entertaining.
As coffee said, you should enhance the collision detection system.
Good work, though.
As coffee said, you should enhance the collision detection system.
Good work, though.
Re: Lizard Attack
Hey There.
For the first project - well done. As anyone else said, the collison detection should me more accurate .
The game idea isn't bad at all and you could try many things out to entertain the players.
I like to see what's coming next.
greets
For the first project - well done. As anyone else said, the collison detection should me more accurate .
The game idea isn't bad at all and you could try many things out to entertain the players.
I like to see what's coming next.
greets
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- Prole
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- Location: Canadaka
Re: Lizard Attack
I tried to make it so Space and Enter(like most games) would toggle full-screen, however the Space bar just didn't want to cooperate.
Press R to restart, however sometimes not all the variables reset their values, and it gets screwed up. That error could've been some strange leak that only occurs on my computer, though.
I do appreciate all the feedback. I have done gamedev before, but yes this is my first Lua project(or anything to do with Lua).
Press R to restart, however sometimes not all the variables reset their values, and it gets screwed up. That error could've been some strange leak that only occurs on my computer, though.
I do appreciate all the feedback. I have done gamedev before, but yes this is my first Lua project(or anything to do with Lua).
Re: Lizard Attack
I guess most games did this with a function key (F11), something like that, because as Robin said space and enter could be pressed very easy by accident.azonicrider wrote:I tried to make it so Space and Enter(like most games) would toggle full-screen, however the Space bar just didn't want to cooperate.
- Roland_Yonaba
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Re: Lizard Attack
Maybe because you made the wrong test. Have you tested key == " " ?azonicrider wrote:however the Space bar just didn't want to cooperate.
Re: Lizard Attack
Interesting game. Good job.
if that would work, it's absolutely crazy lolRoland_Yonaba wrote:Have you tested key == " " ?
Lua is not an acronym.
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