Evolwar [LD24]

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jonyzz
Prole
Posts: 48
Joined: Sun Sep 02, 2012 9:35 pm

Re: Evolwar [LD24]

Post by jonyzz »

Great game! :awesome:
The only thing that bother me is that yout have to select a unit to see how many free moves it has. This is a problem on higher levels when you are switching between many units, trying to find the one you have not played yet.
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Nsmurf
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Posts: 191
Joined: Fri Jul 27, 2012 1:58 am
Location: West coast.

Re: Evolwar [LD24]

Post by Nsmurf »

Nice game! :awesome:
jonyzz wrote: The only thing that bother me is that yout have to select a unit to see how many free moves it has.
same here.

all in all, it's quite an awesome game, great job!
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headchant
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Joined: Fri Sep 03, 2010 12:39 pm
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Re: Evolwar [LD24]

Post by headchant »

MrTP wrote: Theres a problem in Terrain generation that leads to endless games sometimes though
...
I havent peeked into the source yet but this shouldn`t be too hard to fix
The terrain is just based on basic math.random stuff, which is stupid and leads to problems. No easy fix, but this is on top of the list for the next version. Thank you for pointing it out.
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