Setting up love with Lua Development Tools

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mcjohnalds45
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Setting up love with Lua Development Tools

Post by mcjohnalds45 »

I'm trying to set up love with the standalone version of LDT, I've got the love lua documentation working I just can't set up the run configuration to launch love2d with my game (right now I just get a rubber piggy popping up).

(I'm on ubuntu 12.04 btw)

Screenshot of what my eclipse looks like
KTuxQ.png
KTuxQ.png (125.13 KiB) Viewed 396 times
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Robin
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Re: Setting up love with Lua Development Tools

Post by Robin »

I think you're issue is right there in the screenshot:
Note: Enclose an argument containing spaces using double-quotes (").
There is a space in "LDT Test".
Help us help you: attach a .love.
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mcjohnalds45
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Re: Setting up love with Lua Development Tools

Post by mcjohnalds45 »

Note: Enclose an argument containing spaces using double-quotes (").
Well I'm incredibly silly for missing that, but using double quotes didn't work, neither did using ${project_loc} or creating a new project without the space in it's name (and changing the run config accordingly).

But thanks for trying to help, it's super appreciated!
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AntonioModer
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Re: Setting up love with Lua Development Tools

Post by AntonioModer »

Hi.
I run script with LOVE 0.9.1 in LDT with success. :cool:
I run it in LDT milestone (1.3M0) 32-bit Windows 8.1. (http://www.eclipse.org/ldt/)
It be hard. :death:
I found some helpful notes, which helped me: https://wiki.eclipse.org/LDT/User_Area/ ... le_Lua_VMs.
In LDT very good Lua debugger, but I failed to get it to work properly with LOVE 0.9.1. :(
Anyone working in it?

My settings in LDT:
LDT1.PNG
LDT1.PNG (88.95 KiB) Viewed 3312 times
LDT2.PNG
LDT2.PNG (41.71 KiB) Viewed 3312 times
To "Run" the main.lua script you need select "Your Project" folder or any children files/folders of this "Your Project"!
LDT3.PNG
LDT3.PNG (12.22 KiB) Viewed 3312 times
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