This is a small demo of a health system I plan to use later. It's very inspired from Dwarf Fortress and I have some big plans as I add more to it. Would love to hear any kind of feedback regarding the coding of it, or the demo itself.
Later features include:
Determine if certain body parts can hold items based on damage. (hands for weapons, backpacks for shoulders/back, etc. etc. etc.)
Speed is affected by amount of damage to legs. (more damage = slower)
In order to recover from being knocked down, certain limbs must be not maimed.
Do you recognise when the world won't stop for you? Or when the days don't care what you've got to do? When the weight's too tough to lift up, what do you? Don't let them choose for you, that's on you.