[0.8.0] LOVE BOX2D SLICE ENGINE

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Roland_Yonaba
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Re: [0.8.0] LOVE BOX2D SLICE ENGINE

Post by Roland_Yonaba »

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Jasoco
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Re: [0.8.0] LOVE BOX2D SLICE ENGINE

Post by Jasoco »

This ^

Though a game like that works best with touch controls.
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AntonioModer
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Re: [0.8.0] LOVE BOX2D SLICE ENGINE

Post by AntonioModer »

I'm found BUG in World:rayCast. (https://love2d.org/wiki/World:rayCast)
If use "return 0" in callback() then:
BUG.png
BUG.png (46.03 KiB) Viewed 4657 times
I run "Testbed" from Box2d:
Testbed_ray.png
Testbed_ray.png (43.35 KiB) Viewed 4657 times
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AntonioModer
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Re: [0.8.0] LOVE BOX2D SLICE ENGINE

Post by AntonioModer »



LOVE [0.8.0] BOX2D SLICE (Splitter or cutting) ENGINE.
BETA version.
Low fps - because videorecorder slow down the programm.
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AntonioModer
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Re: [0.8.0] LOVE BOX2D SLICE ENGINE

Post by AntonioModer »

[LOVE 0.8] slice engine 0.8.3:
[FIX] Slice and delete only polygonal shape.
[ADD] Point of the mass of the object at the center of object.
[ADD] Draw the direction of motion of the object.
[ADD] Create new center for new body.
[LOVE 0.8] slice engine 0.8.3.love
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AntonioModer
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Re: [0.8.0] LOVE BOX2D SLICE ENGINE

Post by AntonioModer »

[LOVE 0.8] slice engine 0.8.31:
[ADD] The transfer of "move speed" of the old object to new objects.
[LOVE 0.8] slice engine 0.8.31.love
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