This seems to be an issue, even for lots of love games nowadays.Jasoco wrote:If Löve really does just display pixels on a 1:1 ratio, then I'm glad I'm building in support for changing window scaling and stuff for future projects. Not that it would help current projects.
We ought to consider pushing this into the actual love framework instead of just supplying a lua library. I mean, we already did it with LuaSocket, why can't we get a LuaScale going or something?
Also, speaking of scale, I don't see a scale library available on the wiki. Is your [Jasoco] scale library open source?