Browser Plugin

Questions about the LÖVE API, installing LÖVE and other support related questions go here.
Forum rules
Before you make a thread asking for help, read this.
User avatar
Skofo
Party member
Posts: 146
Joined: Mon Dec 22, 2008 10:55 pm

Re: Browser Plugin

Post by Skofo »

mLaPL wrote:my english is not good :) btw:
=====================================================================================================
meybe better and simple is if any guy use small protocol extesion:

like on this portal - http://www.wowstatus.net/serverlist.php - hyperlink "Connect" from servers table "look adress link" is like "wow://example.com"

User if will play then must "one time download and install LOVE engine" and click link to play.

to this we must:

add to LOVE function to catch url to file.love and download from adres like "love://example.com/game.love" and run with LOVE.

i think, this is not hard idea to make.
Brilliant idea. ^^
Working on: Viator
Need a 64-bit Debian package for LÖVE? Here it is!
User avatar
thelinx
The Strongest
Posts: 857
Joined: Fri Sep 26, 2008 3:56 pm
Location: Sweden

Re: Browser Plugin

Post by thelinx »

Yeah, a LÖVE protocol handler would be neat.
User avatar
mLaPL
Prole
Posts: 20
Joined: Mon Mar 09, 2009 2:46 pm

Re: Browser Plugin

Post by mLaPL »

Skofo wrote:
mLaPL wrote:my english is not good :) btw:
=====================================================================================================
meybe better and simple is if any guy use small protocol extesion:

like on this portal - http://www.wowstatus.net/serverlist.php - hyperlink "Connect" from servers table "look adress link" is like "wow://example.com"

User if will play then must "one time download and install LOVE engine" and click link to play.

to this we must:

add to LOVE function to catch url to file.love and download from adres like "love://example.com/game.love" and run with LOVE.

i think, this is not hard idea to make.
Brilliant idea. ^^
I will try make this think..... new topic for project >> evoL - version.alpha.1
Chris016
Prole
Posts: 22
Joined: Sat Aug 16, 2008 1:58 am

Re: Browser Plugin

Post by Chris016 »

I have another idea which you could do is use

http://www.osakit.com

it uses activeX and it seems to work i guess. It works in

Browser Support: IE, Firefox, Opera..etc


And there is a basic free version. Which works. If you get pro there are ways to communicate with browser and all that good stuff.

ive used it is ok, Just wish cross platform.
User avatar
appleide
Party member
Posts: 323
Joined: Fri Jun 27, 2008 2:50 pm

Re: Browser Plugin

Post by appleide »

http://developer.apple.com/documentatio ... gTopic.pdf

Might not be impossible to implement (for Mozilla, Safari NOT IE) after all! It'll definitely take time though.
User avatar
bartbes
Sex machine
Posts: 4946
Joined: Fri Aug 29, 2008 10:35 am
Location: The Netherlands
Contact:

Re: Browser Plugin

Post by bartbes »

You know firefox doesn't use webkit, do you?
User avatar
appleide
Party member
Posts: 323
Joined: Fri Jun 27, 2008 2:50 pm

Re: Browser Plugin

Post by appleide »

You did read the whole thing before asking that question, did you?
Webkit browsers can use netscape-style plugins, so can Mozilla/Firefox.
User avatar
bartbes
Sex machine
Posts: 4946
Joined: Fri Aug 29, 2008 10:35 am
Location: The Netherlands
Contact:

Re: Browser Plugin

Post by bartbes »

I have to admit I quickly went through it, didn't feel like reading more than 1 page.
Post Reply

Who is online

Users browsing this forum: Google [Bot], Semrush [Bot] and 8 guests