Do you have any suggestions for the game?juno wrote:This is awesome! got pretty freaked out when i locked myself inside a load of blocks...Then i realized right click removes them
Adventures of Barnabus! [T.A.O.T.R.T.W.G.E.]
Re: T.A.O.T.R.T.W.G.E.
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
personal page and a raycaster
Re: T.A.O.T.R.T.W.G.E.
I think it's already been taken care of, but yeah, heightmaps (plasma) using the diamond square algorithm look nice, I have Lua code to do it on my github: https://github.com/mlepage/heightmap
Re: T.A.O.T.R.T.W.G.E.
Well since the hard work is pretty much done and out of the way ( collision detection, gravity, block placement, controls) you could start introducing more elements to the game. Do you have plans of adding enemies? Or a way in which to build compound elements from mined rock like in Minecraft?Davidobot wrote:Do you have any suggestions for the game?juno wrote:This is awesome! got pretty freaked out when i locked myself inside a load of blocks...Then i realized right click removes them
I also got an error when I went above the screen
wat ya mean she's in another castle!?
Re: T.A.O.T.R.T.W.G.E.
I'd like some quests and objectives too.
So the game has something that makes the player want to continue playing.
So the game has something that makes the player want to continue playing.
"Docendo discimus" - Lucius Annaeus Seneca
Re: T.A.O.T.R.T.W.G.E.
Yes, I will get to fixing that. It also happens when you go to deep. And yes, I am planning to add enemies.juno wrote:Well since the hard work is pretty much done and out of the way ( collision detection, gravity, block placement, controls) you could start introducing more elements to the game. Do you have plans of adding enemies? Or a way in which to build compound elements from mined rock like in Minecraft?Davidobot wrote:Do you have any suggestions for the game?juno wrote:This is awesome! got pretty freaked out when i locked myself inside a load of blocks...Then i realized right click removes them
I also got an error when I went above the screen
Quest and Objectives might happen..... And what do you mean by:Petunien wrote:I'd like some quests and objectives too.
So the game has something that makes the player want to continue playing.
Petunien wrote:So the game has something that makes the player want to continue playing.
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
personal page and a raycaster
Re: T.A.O.T.R.T.W.G.E.
Long-term motivation and replayability.
"Docendo discimus" - Lucius Annaeus Seneca
Re: T.A.O.T.R.T.W.G.E.
I just noticed that something changed in my dropbox. The guy is now animated. Good work Davidobot. What other elements are suggesting-treasure or just more blocks?
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Re: T.A.O.T.R.T.W.G.E.
This game has seemed to mature a little bit, so I thought I'd go through it and give you guys some notes.
- On your loading screen, the spinning ring seems off center.
- On your loading screen, the "Press any button to continue" could be better styled.
- You can't jump if you're next to a wall
- As this is a very Terreria type clone, I would allow the player to jump higher.
- Every time I go deep enough, this error occurs:
- The player is slightly thinner than a block. Was that on purpose?
- Good job on ladders!
- The clouds are nice, but perhaps it'd be better if they were a bit more random?
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<bartbes> git push
Re: T.A.O.T.R.T.W.G.E.
A. Yes, I might remove the spinning.josefnpat wrote:This game has seemed to mature a little bit, so I thought I'd go through it and give you guys some notes.
- On your loading screen, the spinning ring seems off center.
- On your loading screen, the "Press any button to continue" could be better styled.
- You can't jump if you're next to a wall
- As this is a very Terreria type clone, I would allow the player to jump higher.
- Every time I go deep enough, this error occurs:
- The player is slightly thinner than a block. Was that on purpose?
- Good job on ladders!
- The clouds are nice, but perhaps it'd be better if they were a bit more random?
B. I'll change the font.
C. I'll look into that. It never happened to me...
D. Maybey.....
E. I am working on that.
F. Yes that is on purpose.
G. Thank you.
H. I'll randomize the size and speed.
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
personal page and a raycaster
Re: T.A.O.T.R.T.W.G.E.
Right, I updated the game from v 0.2 to v 0.2.5.
Most Notable Bug Fix: It doesn't give you an error when you go deep enough.
Most Notable Bug Fix: It doesn't give you an error when you go deep enough.
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
personal page and a raycaster
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