I've been teaching my 8-year old son programming in Lua using the IDE I've developed and noticed how excited he got when I showed him a simple Löve game. It wasn't in my plans, but I thought it may be a good exercise to see how extensible the IDE I've been working on is and to make it easier for him to debug his scripts, so I added auto-complete and debugging support for Löve (thanks to Santos for posting löve API as a Lua table). I made a blog post with a brief description and a screencast here: http://notebook.kulchenko.com/zerobrane ... -debugging.
Before doing that I thought I'd look for what's out there and found a good dozen of IDE projects, most of which seem to be dead now (love studio is probably one exception):
- new Love IDE viewtopic.php?f=5&t=1238
DEVötion IDE viewtopic.php?f=5&t=583
Döve viewtopic.php?f=5&t=547
LÖVETree, a LÖVE IDE viewtopic.php?f=5&t=3259
Löve IDE *BETA* viewtopic.php?f=5&t=3259
Idea: Graphical IDE viewtopic.php?f=3&t=3347
My Site Moko IDE viewtopic.php?f=3&t=2672
IV Project Manager soon to be IDE viewtopic.php?f=5&t=8535
Love 2D Windows IDE - W.I.P viewtopic.php?f=3&t=9151
love studio viewtopic.php?f=5&t=7741
- debugging tools and tips: viewtopic.php?f=4&t=9669
What code editor do you use? viewtopic.php?f=3&t=6915
How to have a "Debugging Mode"? viewtopic.php?f=3&p=57633
IDEs for Love: viewtopic.php?f=3&t=9097
What software/methods do you use to edit/run your code? viewtopic.php?f=3&t=990
Paul.