Just wanted to demo my first LÖVE game, I've been working on this for the past couple of weeks and I would appreciate any feedback

Updated video [July 7th]
Edit:
Downloadable .love file: http://d.pr/f/oO6m [Updated July 5th 2012]
ThanksRobin wrote:Waa, it's pretty intense! I'm not really sure what to do with Q and U, how they work, and in the introduction for the third(?) level, you say zooming is with Z and X, while it's actually Z and C.
Code: Select all
gameMusic = love.audio.newSource("sfx/nostalg2.mod","static")
There's been a few fixes since 0.8.0, and if it works with Boolsheet's build, it works with the current (repo) version.Zeliarden wrote:bug in löve 0.8.0 in windows 7? stops working on this lineCode: Select all
gameMusic = love.audio.newSource("sfx/nostalg2.mod","static")
Thank you for this. I'm actually doing development on a Mac so I didn't encounter this problem, but sure hope this release bug fix (in an official release) soon.Zeliarden wrote:bug in löve 0.8.0 in windows 7? stops working on this lineI tried Boolsheet´s (beta?) build from this thread and that made it work viewtopic.php?f=4&t=9769Code: Select all
gameMusic = love.audio.newSource("sfx/nostalg2.mod","static")
That's because if you keep hitting the wall. Maybe I should add some bounce effect for the pixel?Zeliarden wrote:You insta die when you hit the walls sometimes
Sure, planning on that. Just trying to figure out a way to get that damn XBox 360 controller working on my Mac. I might just get a new one and get it over with.Zeliarden wrote:Gamepad support?
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