Navi - a message library (6/11 demo)

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Jasoco
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Re: A message system

Post by Jasoco »

Robin wrote:Might I suggest AMS, short for "A Message System"? I really like the vagueness that conveys.
There's nothing sexual about that!
coffee
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Re: A message system

Post by coffee »

Jasoco wrote:
Robin wrote:Might I suggest AMS, short for "A Message System"? I really like the vagueness that conveys.
There's nothing sexual about that!
Yep, neither litearc's chosen name Navi... unless if...
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litearc
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Re: A message system

Post by litearc »

Alright! I released the new version (check page 1).
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TechnoCat
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Re: A message system

Post by TechnoCat »

litearc wrote:Alright! I released the new version (check page 1).
Very very cool.
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adrix89
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Re: A message system

Post by adrix89 »

Why is it so small?
I use Workflowy but you can check out Dynalist as its the better offer.
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SiENcE
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Re: A message system

Post by SiENcE »

litearc wrote:Alright! I released the new version (check page 1).
What license it Navi?
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litearc
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Re: Navi - a message library (6/11 demo)

Post by litearc »

@adrix89: I want to make an SNES-era type RPG, so this resolution works well. I would scale it but it doesn't work too well - I couldn't get a 'nearest neighbor' scale working properly.

@SiENcE: zlib
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SiENcE
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Re: Navi - a message library (6/11 demo)

Post by SiENcE »

litearc wrote:@SiENcE: zlib
Great & Thanks!
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Roland_Yonaba
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Re: Navi - a message library (6/11 demo)

Post by Roland_Yonaba »

Kudos,
I just tested the brand new version...And hell, that is gorgeous....
I love almost ever features it has...And it works so fine.
Gee...That makes me want to work on a RPG... ^^ :ultrahappy:
Plus, I took a look at the code, lots of improvements since the previous releases.
What do you think of the use of internals and private requires between your chunks of codes ?
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litearc
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Re: Navi - a message library (6/11 demo)

Post by litearc »

The private "requires" are great - it really keeps things organized. Thanks for that awesome tip...
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