Simple Tutorials

Questions about the LÖVE API, installing LÖVE and other support related questions go here.
Forum rules
Before you make a thread asking for help, read this.
Post Reply
Tenelen
Prole
Posts: 1
Joined: Sat Jun 09, 2012 4:48 pm

Simple Tutorials

Post by Tenelen »

Hello there everybody!

As you can see, I have just registered on these forums. I'm very excited to have found Lua and LÖVE. I have been reading up a decent amount of the wiki and have followed a few tutorials that I have found, but I am having a bit of trouble. I do not have a large background with coding, but I have messed around and taken some classes using Visual Basic, C++ and about a decade ago I used GameMaker (lol).

I am wondering if there are any good tutorials or things related around building a platform game with Lua and LÖVE. I am really just looking for some guidance in making the ground, and other blocks, and working on creating collisions and gravity. I know how to load graphics for sprites and tiles, as well as use keyboard inputs for having the player move and jump (in a sorts, the gravity function from the hamster ball tutorials is a little odd).

If I could get any help that would be great.

Thanks!
User avatar
kikito
Inner party member
Posts: 3153
Joined: Sat Oct 03, 2009 5:22 pm
Location: Madrid, Spain
Contact:

Re: Simple Tutorials

Post by kikito »

Well, you are good on the timing, certainly!

I've just published a collision detection lib. It comes with a demo game, which is a very simple platformer.

It is not a tutorial, and I'm not particularly happy about how certain things are done (the friction in particular ...) but it should be enough to get you started.

You can see it here:

viewtopic.php?f=5&t=9489

I must warn you that I used 3 libraries to make this work: middleclass to get Object Orientation, the collision lib I just created, and a very minimal camera system to do the scrolling.
When I write def I mean function.
Post Reply

Who is online

Users browsing this forum: Ahrefs [Bot] and 3 guests