My answer:
Code: Select all
function quad_ignore_shit(type, x1, y1, x2, y2, x3, y3, x4, y4)
love.graphics.quad(type, x1, y1, x2, y2, x3, y3, x4, y4)
love.graphics.quad(type, x4, y4, x3, y3, x2, y2, x1, y1)
end
... Though for most applications on most modern setups, the doubled up quads are not going to affect performance much
. It does show that if you're really that picky, you don't need the developers to give you a solution as you can always make your own.
I would be interested in making this benchmark program, but I actually want to start making this adventure game I've been thinking about...
EDIT: Ah, I see you said automatically align... that's just plain spoon-feeding. :/