Rockwell, Papyrus, Skia
Rockwell, Papyrus, Skia
Hey gang,
I've put together a second LÖVE game, called Rockwell, Papyrus, Skia. The goal of the game is to identify which text sample won the game of rock, paper, scissors based on their typeface. I wrote a bit about the design decisions and inspiration for the game on my blog.
You can download the game here: (Mirror)
Re: Rockwell, Papyrus, Skia
At first I was a bit confused and clicked randomly...
Future players: The font of the text on top matches one of "Rock, Paper, Scissors" in the middle. Same for text on bottom. So now that you know which one is what, click on the one that would "win".
Its pretty amusing
Future players: The font of the text on top matches one of "Rock, Paper, Scissors" in the middle. Same for text on bottom. So now that you know which one is what, click on the one that would "win".
Its pretty amusing
Re: Rockwell, Papyrus, Skia
Weird. I was at a party on Friday and someone mentioned this game. I had no idea it was done in LÖVE.
Re: Rockwell, Papyrus, Skia
This is an intriguing little title! Nicely done.
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Re: Rockwell, Papyrus, Skia
this totally fucks my brain O_o
what? o_Oappleide wrote:At first I was a bit confused and clicked randomly...
Future players: The font of the text on top matches one of "Rock, Paper, Scissors" in the middle. Same for text on bottom. So now that you know which one is what, click on the one that would "win".
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
Re: Rockwell, Papyrus, Skia
I only released this game on Saturday, so it must have been a different game unfortunately.Alex wrote:Weird. I was at a party on Friday and someone mentioned this game. I had no idea it was done in LÖVE.
...unless you happen to live in Montreal, because I showed the prototype to a few people beforehand.
In the screenshot above, the top text sample is in the same font as the word "Paper", and the bottom text sample is in the same font as the word "Rock". Paper beats Rock, so click the top text sample to win the round. Make sense now?qubodup wrote:this totally fucks my brain O_o
what? o_Oappleide wrote:At first I was a bit confused and clicked randomly...
Future players: The font of the text on top matches one of "Rock, Paper, Scissors" in the middle. Same for text on bottom. So now that you know which one is what, click on the one that would "win".
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Re: Rockwell, Papyrus, Skia
Oh myGangles wrote:In the screenshot above, the top text sample is in the same font as the word "Paper", and the bottom text sample is in the same font as the word "Rock". Paper beats Rock, so click the top text sample to win the round. Make sense now?
My brain explodes at the attempt to see the difference between two sans-serif fonts O_o
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
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Re: Rockwell, Papyrus, Skia
It's pretty hard, but letter spacing differs slightly with the sans-serif fonts . Now, I only lose if I click on the one that would be the loser.qubodup wrote:My brain explodes at the attempt to see the difference between two sans-serif fonts O_o
Help us help you: attach a .love.
Re: Rockwell, Papyrus, Skia
I actually do live in Montreal. Damn, I wish I could remember who I heard talking about this. The likely candidates seem to be Jacob or JP...Gangles wrote:...unless you happen to live in Montreal, because I showed the prototype to a few people beforehand.
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Re: Rockwell, Papyrus, Skia
JP?Alex wrote:The likely candidates seem to be Jacob or JP...
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
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