I compiled my program in windows 7 64bit, and it works fine as an exe. I then transferred it over to a windows xp computer, and it does not work correctly. The music loads in and is playing, but none of the graphics are there in the framed window.
Is this something to do with 64 bit vs. 32 bit OS? Do I need to compile with a 32bit option? Does anyone know what the problem is?
Thanks.
.exe does not work in windows xp
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Re: .exe does not work in windows xp
Which version of LÖVE (32-bit or 64-bit) did you use to create your .exe? Is your Windows XP computer 32-bit or 64-bit? I'm thinking your XP machine is most likely 32-bit and you used the 64-bit of LÖVE to build that .exe. Try building the .exe with the 32-bit version and see if it works.
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Re: .exe does not work in windows xp
It's playing music and LÖVE didn't terminate with a 'love.exe stopped working/had to be terminated'? So it's just a black window that you can properly close? Sounds like a graphics driver issue.
64-bit executables won't run on 32-bit XP. There would be no music if a 64-bit LÖVE was used.
64-bit executables won't run on 32-bit XP. There would be no music if a 64-bit LÖVE was used.
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Re: .exe does not work in windows xp
BIG UPDATE:
I imported in some simpler games to my xp machine, and discovered that the machine can not link the images for some reason. All the regular graphics will load in, but the images that are attached to them are not loaded in. The reason why no graphics loaded in for my first game is because all of the graphics in that game are images. The computer can open the image files individually, but they will not work in the game. Why is this happening?
Thanks, please help.
I imported in some simpler games to my xp machine, and discovered that the machine can not link the images for some reason. All the regular graphics will load in, but the images that are attached to them are not loaded in. The reason why no graphics loaded in for my first game is because all of the graphics in that game are images. The computer can open the image files individually, but they will not work in the game. Why is this happening?
Thanks, please help.
Re: .exe does not work in windows xp
Your images are normal sizes, right? Not huge like above 1000 pixels?
Re: .exe does not work in windows xp
I don't think so, they worked fine on my windows 7 computer. Why would that be an issue?Qcode wrote:Your images are normal sizes, right? Not huge like above 1000 pixels?
Re: .exe does not work in windows xp
Some graphics drivers only support images with a resolution up to 512x512.worldaway wrote:I don't think so, they worked fine on my windows 7 computer. Why would that be an issue?
Shallow indentations.
Re: .exe does not work in windows xp
BIG UPDATE AGAIN:
I tried creating a small image and running it, that was only about 30 pixels, and it still wouldn't show up. I also went to another xp computer, and it had the same issue. I have no idea what is going on.
I tried creating a small image and running it, that was only about 30 pixels, and it still wouldn't show up. I also went to another xp computer, and it had the same issue. I have no idea what is going on.
Re: .exe does not work in windows xp
I have the same issue with win xp 64bit. When i use a native 32bit xp everything works fine?
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Re: .exe does not work in windows xp
Are you sure you're using 0.8.0, because NPOT images not showing up sounds an awful lot like 0.6.0-0.7.2.
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