Hey folks,
While googling, I just found that book freely available for online reading on Scribd.
This is Artificial Intelligence For Games (2nd Ed), by Ian Millington and John Funge.
Quite interesting
EDIT : LINK REMOVED
Artificial Intelligence For Games (Morgan Kaufmann Series)
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Artificial Intelligence For Games (Morgan Kaufmann Series)
Last edited by Roland_Yonaba on Sun May 27, 2012 7:42 am, edited 1 time in total.
Re: Artificial Intelligence For Games (Morgan Kaufmann Serie
Interesting indeed!
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Re: Artificial Intelligence For Games (Morgan Kaufmann Serie
Could someone please download the PDF and attach it here please? I can't seem to log in.
Help us help you: attach a .love.
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Re: Artificial Intelligence For Games (Morgan Kaufmann Serie
Last edited by Roland_Yonaba on Sat May 26, 2012 10:44 am, edited 3 times in total.
Re: Artificial Intelligence For Games (Morgan Kaufmann Serie
Here's the source code parts for parts of the book
https://github.com/idmillington/aicore
https://github.com/idmillington/aicore
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Re: Artificial Intelligence For Games (Morgan Kaufmann Serie
Nice find! This is going to be very helpful.Roland_Yonaba wrote:Hey folks,
While googling, I just found that book freely available for online reading on Scribd.
This is Artificial Intelligence For Games (2nd Ed), by Ian Millington and John Funge.
Quite interesting :P
Was thinking just the same thing.Robin wrote:Could someone please download the PDF and attach it here please? I can't seem to log in.
Much love!Roland_Yonaba wrote:Here it is.
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Re: Artificial Intelligence For Games (Morgan Kaufmann Serie
Fuck that shit. The Scribd page suggests that it's CC-BY-NC, which would mean that it would be perfectly fine to attach it here. But the text itself says "Copyright © 2009 by Elsevier Inc. All rights reserved." with no reference to any creative commons license. Maybe they mean the print version is under standard copyright law, while the digital distribution is CC-BY-NC?Roland_Yonaba wrote:EDIT: Removed, for copyright issues.
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Re: Artificial Intelligence For Games (Morgan Kaufmann Serie
Well, the book has a website and everything. It sells for ~50USD in physical form and ~40 in kindle format (which is too expensive IMHO). I doubt it is CC.
I'd venture that the guy who uploaded it to scribd did it without permission from the author or the editorial. But this is a guess.
I'd venture that the guy who uploaded it to scribd did it without permission from the author or the editorial. But this is a guess.
When I write def I mean function.
Re: Artificial Intelligence For Games (Morgan Kaufmann Serie
Sent an email to Ian Millington, the author of the book. Figured that would be the easiest way to get a definitive answer.
Re: Artificial Intelligence For Games (Morgan Kaufmann Serie
Posting the PDF is illegal per the author's e-mail (I already asked). Out of respect for the author's work can the OP please remove the link as well?
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