I'm trying out the never version of löve, but it's not even detecting basic physics functions. I don't know exactly what changes were made, so I'm not sure what I'm doing wrong. Take, for example, just this full code:
Code: Select all
function love.load()
shape = love.physics.newRectangleShape(800, 200)
shape:setDensity(0.5)
end
Also, how do you link a shape to a body? In previous versions, the first argument for new shapes asked for its body, but how does it work now?
Thanks!