So to add to what Roland said:
Petunien wrote:2) Robin, you wrote it in Python, is it difficult to "translate" it bzw. write it in Lua/LÖVE?
It is not
really difficult, but it will take certainly more effort than just writing it again for your specific purpose.
Minimax isn't complicated: you either choose the highest value or the lowest value, and that for every option you have.
Petunien wrote:3) Are all 255,168 (Wikipedia) game-situations covered with Minimax?
Yes. Minimax finds all possible games and evaluates them. That's why you shouldn't use Minimax for chess, which has something like 10^70 possible games...
Petunien wrote:4) How does it work with network?
Are there "normal" values like numbers, true/false and so on, that can be sent and further processed to/by another PC as well?
Not sure what you mean here, Roland probably wrote a better answer than I would write here.