creating a world
creating a world
OK,i got a question about creating a physical world: whats the size measured in?Pixels or something else?
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Re: creating a world
Currently: pixels
Future: ask rude
Future: ask rude
Re: creating a world
someguy99 wrote:OK,i got a question about creating a physical world: whats the size measured in?Pixels or something else?
I believe the current advice for Box2D users is to tease out any nuances in your game's physics by adjusting the scale however you like. Some LÖVE people suggest using CAMERA to accomplish this.bartbes wrote:Currently: pixels
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Re: creating a world
It is, but this all gives you wrong values for draw functions. So, use pixels, or CAMERA.hdon wrote:I believe the current advice for Box2D users is to tease out any nuances in your game's physics by adjusting the scale however you like.
Re: creating a world
bartbes wrote:It is, but this all gives you wrong values for draw functions. So, use pixels, or CAMERA.hdon wrote:I believe the current advice for Box2D users is to tease out any nuances in your game's physics by adjusting the scale however you like.
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