My game worked perfectly fine in 0.7.2, but trying to run it in 0.8.0 with requires on top doesn't work.
require 'maps/level1.lua'
require 'maps/level2.lua'
require 'lib/direction.lua'
require 'lib/hero.lua'
require 'lib/quad_make.lua'
require 'lib/game.lua'
require 'lib/Box_Map.lua'
require 'lib/box.lua'
require 'lib/stage.lua'
require 'lib/End_Points.lua'
require 'lib/Main_Menu.lua'
require 'lib/Pause_Menu.lua'
require 'conf.lua'
require 'config/debug.lua'
I get the following error from attachement.
It seems to be a problem only when using 'require'. I tested this out by making a simple game with a movable character and it works fine. But once I add in some 'require' files I get the error. I'm guessing 0.8.0 uses a different method to call in external lua files, but what?
'require' not working in 0.8.0
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- Puzzlem00n
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Re: 'require' not working in 0.8.0
Just remove the .lua in all the requires. Should work.
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Re: 'require' not working in 0.8.0
Thanks that worked. Is there any other big change from 0.7.2 to 0.8.0? I know about pixel shaders but that anything else?
- bartbes
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Re: 'require' not working in 0.8.0
I'd like to take this moment to fix your requires more, the slashes should be replaced by dots.
- Roland_Yonaba
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Re: 'require' not working in 0.8.0
I didn't know that syntax was even working...
Code: Select all
require 'foo.lua'
By the way, is there really a difference calling require with dots instead of slashes...?
Code: Select all
require 'folder.script'
require 'folder/script'
- kikito
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Re: 'require' not working in 0.8.0
This:Roland_Yonaba wrote:Is it related to the way OS filesystem paths are handled ? ...Fact is, I am working under Windows, and both of them works as well.
Code: Select all
require 'folder.script'
On the other hand this:
Code: Select all
require 'folder/script'
So, the recommendation is using dots, not slashes.
When I write def I mean function.
- Roland_Yonaba
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Re: 'require' not working in 0.8.0
Cool, thanks doe the replies. I'll make the changes later and test them. Did'nt know about using dots instead of slashes for file locations.
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