Ah, well, I've been unemployed for six months, so, you'll have to forgive the moneyed (or undermoneyed) slant!bartbes wrote:Why does it all have to be for money? I love LÖVE the way it is, as a way for hobby programmers to create the games they want to create, no money involved.
It's worth noting that the gaming industry and casual gaming in particular are emerging from the rubble of the depression (or "global economic downtown" if you happen to be on TV or radio) as a big victor. If you wanted to dedicate more time to LOVE and maybe release 1.0 earlier than "just before the next big bang," the capital might be available for you to do it.
Anyhow it can still be for hobby programmers. Personally I am a little tired of the inability of most people to perceive a confluence between free (as in freedom and beer) and for-profit endeavors. This is one time you can have your cake and eat it, too!
I'm not sure in what spirit you mean this. Do you mean VMP should not be part of the LOVE download? Or do you mean it should be technologically separate from the engine? If you meant the latter, of course! Why wouldn't I agree with you 100%?!!bartbes wrote:Second, I think the 'virtual meeting place' is a nice idea, but I doubt it should be part of an engine. And, most important, I don't think it's time for that yet, we should wait for the 1.0 release, which is planned just before the next big bang.
I can see no compelling reason for VMP to be "special" in any way from any other LOVE app, except that it might be in the best interest of the community for the LOVE platform developers to endorse such a content delivery system, and include it in the LOVE download. It would run on top of the LOVE platform just like everything else!