First, how the heck do I make a Menu/Loading Screen? Second, how the hell do I make something like this in Love2d (using tiled): viewtopic.php?f=5&t=7769
This is so beautiful, is there a tutorial on the side scrolling/layers etc?
How can I achieve this?
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Re: How can I achieve this?
Check out the .love i attached, It has both a splash/loading screen and a menu. Look at the splash.lua and menu.lua files.
About the other thing, What aspect of it are you talking about?
I don't think there's a tutorial on side scrolling, But there is a camera tutorial that covers parallax scrolling and stuff. check it out here.
About the other thing, What aspect of it are you talking about?
I don't think there's a tutorial on side scrolling, But there is a camera tutorial that covers parallax scrolling and stuff. check it out here.
Re: How can I achieve this?
In lua, you will mainly be working with "states" (as in a lot of game engines). States are classes (in lua, metatables) that will be loaded in certain events.
So your main menu will be a state, options menu, instructions, etc. AND your game are all states.
You can see a perfect example of this in the NO Game in the demo section.
If you are not familiar with metatable, metamethods, etc, I suggest reading about it (http://lua-users.org/wiki/MetamethodsTutorial) as you will probably be using it quite often later on in you LÖVE life
So your main menu will be a state, options menu, instructions, etc. AND your game are all states.
You can see a perfect example of this in the NO Game in the demo section.
If you are not familiar with metatable, metamethods, etc, I suggest reading about it (http://lua-users.org/wiki/MetamethodsTutorial) as you will probably be using it quite often later on in you LÖVE life
Re: How can I achieve this?
Thanks and Ah! Parallax is what it was called. Couldn't recall. I really know a community is made of win when the responses are that quick, and actually helpful. <3
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