I think he meant graphicallyWhat do you mean? You take no damage if you stay in the marked zone.
Fallin' Sky (2D Avoid Game)
Re: Fallin' Sky (2D Avoid Game)
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
Re: Fallin' Sky (2D Avoid Game)
That make sense. Sry :/
Yes, a little hut or something like that would fit better into the game.
I see what I can do.
Yes, a little hut or something like that would fit better into the game.
I see what I can do.
Re: Fallin' Sky (2D Avoid Game)
hey everybody,
since the Version 0.1d (Entry-version for the MärchJam) the game has changed a lot in gameplay and images.
(First post is updated)
The newest changes include things like...
... the ability to jump
... a higher terrain
... a new power up
... added finally dt for all speeds !
... new images for the safe zones
... and more.
For now I'm pretty happy with the gameplay. Only thing I whould like to add where more monsters, but with extra abilities (other move-style, stay on the ground, comin' from underneath, something like that). Then the gameplay part should be finished.
After this I plan to add more game modes. I already got the idea for them but I can't explain it if someone follow this, they will see what I do.
And after all of that I finally change the menu and gamestate related things and add some more options, because I prefer to got already a game before have some menu's.
What do you thing about it?
I know, I ask a lot for feedback. But for any reason this is a big important thing for me to know the work could be worth it (or not).
greets
since the Version 0.1d (Entry-version for the MärchJam) the game has changed a lot in gameplay and images.
(First post is updated)
The newest changes include things like...
... the ability to jump
... a higher terrain
... a new power up
... added finally dt for all speeds !
... new images for the safe zones
... and more.
For now I'm pretty happy with the gameplay. Only thing I whould like to add where more monsters, but with extra abilities (other move-style, stay on the ground, comin' from underneath, something like that). Then the gameplay part should be finished.
After this I plan to add more game modes. I already got the idea for them but I can't explain it if someone follow this, they will see what I do.
And after all of that I finally change the menu and gamestate related things and add some more options, because I prefer to got already a game before have some menu's.
What do you thing about it?
I know, I ask a lot for feedback. But for any reason this is a big important thing for me to know the work could be worth it (or not).
greets
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