The game will cycle between day and night, during the day your mission is to collect food and ammo and during the night you need to survive the zombie horde.
The cycle is on a 10minute timer, which means that you need to survive for 10 minutes and you need to collect materials for 10 minutes (there will be zombies during the day aswell, but not as much)
The game will also have RPG elements, which means that you will be able to level up to increases stats.
Currently you can only run around and kill a never ending horde of zombies, when you die you will get sent back to the main menu.
You can level up, doing so will increase your health and heal you.
When you have 0 stamina you won't be able to sprint.
You also have infinite ammo and can only use a rifle right now.
Currently added:
*Level up system
*Stamina
*Health
*Kill-o-meter
*Day/Night cycle
*gamepad controls
*Sounds
This is a very early release and will have plenty of bugs, also the code is not clean because I'm lazy.
Controls(the game starts in keyboard mode, press f5 to change):
W,A,S,D = move
Mouse = aim and shoot
Lshift = sprint(which also pushes back zombies and you lose less health)
F5 = change controls
Gamepad:
axes0&1 = move
axes3&4 = aim
btn5 = fire
btn7 = start
btn4 = sprint
btn6 = change controls
Debug:
Z = Spawn zombie roughly at mouse position (haven't bothered to change it to the camera position)
X = Instant level up
Known issues:
- *Zombies sometimes hack through the buildings (fixed?)
*Gamepad controls doesn't feel 100% natural (maybe that's just me)
*Gamepad controls does not have the correct axes for everyone (will get fixed later)
*Zombies move faster after being pushed? (need confirmation from more)
Report bugs if you find any that isn't listed here, please.
Also, anyone got a collection of all license texts needed for love2d?
I have setup a license text file on my own, but I don't think I got them all and I think I also have some unnecessary text inside it.
Currently my license text is around 890 lines, it seems a bit much.