Sorry for all the thread making but has anybody got a voxel engine? It is basically 3D in 2D, Every shape is made of voxels, they are normal pixels drawn on screen which turn round the direction you're facing.
If you don't get me... Play ace of spades.
A "voxel" engine
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Re: A "voxel" engine
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
- The Burrito
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Re: A "voxel" engine
Voxel literally means volume-pixel, so pixels are to vector art as voxels are to polygon art.
Some isometric games use a terrain system that is essentially voxels, but I don't think that's what you mean.
I like voxel stuff but I can't really see much happening with it within Löve.
Some isometric games use a terrain system that is essentially voxels, but I don't think that's what you mean.
I like voxel stuff but I can't really see much happening with it within Löve.
Re: A "voxel" engine
Ever since Minecraft there seems to be some confusion about the meaning of "Voxel". This is a voxel engine too:
- slime
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Re: A "voxel" engine
Unity3d can be used to make voxel games.
Re: A "voxel" engine
Don't talk to me about unity.slime wrote:Unity3d can be used to make voxel games.
I got it then it never worked.
WHAT A WASTE!
u wot m8
Re: A "voxel" engine
Ok so I got Unity to work and suddenly a miracle happened!
UNITY USES C# FUCK YEAH!
UNITY USES C# FUCK YEAH!
u wot m8
Re: A "voxel" engine
Is that a good thing?rokit boy wrote:Ok so I got Unity to work and suddenly a miracle happened!
UNITY USES C# FUCK YEAH!
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
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